renamed some shoreline textures, painted the terrain on the 0ad map, and fixed a bad link in the roman barracks entity
This was SVN commit r2847.
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@ -11,5 +11,5 @@
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history="Romans specialised in the building of military camps and forts. A few of them still survive."
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/>
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</Traits>
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<Actor>Roman Barracks</Actor>
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<Actor>structures/romans/barracks.xml</Actor>
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</Entity>
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BIN
binaries/data/mods/official/maps/scenarios/0ad.pmp
(Stored with Git LFS)
BIN
binaries/data/mods/official/maps/scenarios/0ad.pmp
(Stored with Git LFS)
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