diff --git a/binaries/data/mods/official/art/actors/props/units/shields/hele_round_demetrius.xml b/binaries/data/mods/official/art/actors/props/units/shields/hele_round_demetrius.xml index 7e326fd61b..59a71fba79 100644 --- a/binaries/data/mods/official/art/actors/props/units/shields/hele_round_demetrius.xml +++ b/binaries/data/mods/official/art/actors/props/units/shields/hele_round_demetrius.xml @@ -1,6 +1,8 @@ + + props/shield/round_m_f.pmd @@ -12,10 +14,10 @@ - props/shield/hele_macedon_royal.dds + props/shield/hele_macedon_silver.dds - player_trans.xml + basic_trans.xml diff --git a/binaries/data/mods/official/art/actors/units/persians/infantry_spearman_e.xml b/binaries/data/mods/official/art/actors/units/persians/infantry_spearman_e.xml index a9bde5a46c..2e437fc8d9 100644 --- a/binaries/data/mods/official/art/actors/units/persians/infantry_spearman_e.xml +++ b/binaries/data/mods/official/art/actors/units/persians/infantry_spearman_e.xml @@ -29,7 +29,7 @@ skeletal/m_pants_c.pmd - + diff --git a/binaries/data/mods/official/art/actors/units/romans/super_unit_2.xml b/binaries/data/mods/official/art/actors/units/romans/super_unit_2.xml index fef7bf24ec..2d95b07c19 100644 --- a/binaries/data/mods/official/art/actors/units/romans/super_unit_2.xml +++ b/binaries/data/mods/official/art/actors/units/romans/super_unit_2.xml @@ -4,25 +4,51 @@ - + - - - - - - - - + + + + + + + + - skeletal/m_tunic_b.pmd + skeletal/horse.pmd - - - + - skeletal/plac_rome_e.dds + + + skeletal/horse_rome_su2_2.dds + + + skeletal/horse_rome_su2_3.dds + + + skeletal/horse_rome_su2_4.dds + + + + + + 79 79 79 + + + 255 148 89 + + + 242 219 164 + + + 255 255 255 + + + + objectcolor.xml + diff --git a/binaries/data/mods/official/art/actors/units/romans/super_unit_2_r.xml b/binaries/data/mods/official/art/actors/units/romans/super_unit_2_r.xml new file mode 100644 index 0000000000..ae31198ec5 --- /dev/null +++ b/binaries/data/mods/official/art/actors/units/romans/super_unit_2_r.xml @@ -0,0 +1,28 @@ + + + + + + + + + + + + + + + skeletal/m_tunic_a.pmd + + + + + + + skeletal/rome_su2_decurio.dds + + + + player_trans.xml + + diff --git a/binaries/data/mods/official/art/textures/skins/props/shield/hele_macedon_royal.dds b/binaries/data/mods/official/art/textures/skins/props/shield/hele_macedon_royal.dds index 96b1f1186b..2916c52078 100644 --- a/binaries/data/mods/official/art/textures/skins/props/shield/hele_macedon_royal.dds +++ b/binaries/data/mods/official/art/textures/skins/props/shield/hele_macedon_royal.dds @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6c5372cc57fed2de0211d1e225ced0ad9833555ced7dd27b18f17bfbaae261f4 -size 5616 +oid sha256:0a6671208cbf248bc715af9d58ba9c587b9ee6468dda1761c9c521c2e7cc2181 +size 22000 diff --git a/binaries/data/mods/official/art/textures/skins/props/shield/hele_macedon_silver.dds b/binaries/data/mods/official/art/textures/skins/props/shield/hele_macedon_silver.dds new file mode 100644 index 0000000000..fee0a73fbb --- /dev/null +++ b/binaries/data/mods/official/art/textures/skins/props/shield/hele_macedon_silver.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a7c2886dae93aaf721b17d3522b959efe332c9e00832d4908265312e770b3d60 +size 22000 diff --git a/binaries/data/mods/official/art/textures/skins/skeletal/high/256_rome_su2_decurio.dds b/binaries/data/mods/official/art/textures/skins/skeletal/high/256_rome_su2_decurio.dds new file mode 100644 index 0000000000..c53f76458d --- /dev/null +++ b/binaries/data/mods/official/art/textures/skins/skeletal/high/256_rome_su2_decurio.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f2d2bb73f72bc41c779213f04a0c239def7e2b880c2eb64790a3e14466c5cd60 +size 87536 diff --git a/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2.dds b/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2.dds new file mode 100644 index 0000000000..4b1d4204ae --- /dev/null +++ b/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2743faecfc712b8690cc29e2cbbed4f5a42b10a58b5f16bc8d6c5e18578f2740 +size 22000 diff --git a/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2_1.dds b/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2_1.dds new file mode 100644 index 0000000000..de0422690b --- /dev/null +++ b/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2_1.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:82097ec1b8a7d589bc4f27ed4792a7e5ee5433cbd44cd64e859c9aaf24e5b87e +size 22000 diff --git a/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2_2.dds b/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2_2.dds new file mode 100644 index 0000000000..69d422055a --- /dev/null +++ b/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2_2.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abbede7860c7ed1884b2948ea1a972740990969e3d237d6025fa1e80630000dd +size 22000 diff --git a/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2_3.dds b/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2_3.dds new file mode 100644 index 0000000000..2e67a67138 --- /dev/null +++ b/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2_3.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8406e6e09e0f0c86787179326d94e92c50366bec36586c4b8b95d895202ce56e +size 22000 diff --git a/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2_4.dds b/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2_4.dds new file mode 100644 index 0000000000..8accc6eb0b --- /dev/null +++ b/binaries/data/mods/official/art/textures/skins/skeletal/horse_rome_su2_4.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:83d71445d2228790a04235f6c47e6c656fcb48b87d76f0d502cc3077ee4ce161 +size 22000 diff --git a/binaries/data/mods/official/art/textures/skins/skeletal/low/64_rome_su2_decurio.dds b/binaries/data/mods/official/art/textures/skins/skeletal/low/64_rome_su2_decurio.dds new file mode 100644 index 0000000000..fd15fc75ba --- /dev/null +++ b/binaries/data/mods/official/art/textures/skins/skeletal/low/64_rome_su2_decurio.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:27e6a11e43b14e68eb0a05cc3f719e1f4878fa8a720c5b378f91277aaea31c5a +size 5616 diff --git a/binaries/data/mods/official/art/textures/skins/skeletal/pers_ijv_e_1.dds b/binaries/data/mods/official/art/textures/skins/skeletal/pers_ijv_e_1.dds new file mode 100644 index 0000000000..be8ae8a5f2 --- /dev/null +++ b/binaries/data/mods/official/art/textures/skins/skeletal/pers_ijv_e_1.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:15288f9db02f01b0fb35160323089ca7de13301ff1d11596b1b7704584cae41a +size 22000 diff --git a/binaries/data/mods/official/art/textures/skins/skeletal/rome_su2_decurio.dds b/binaries/data/mods/official/art/textures/skins/skeletal/rome_su2_decurio.dds new file mode 100644 index 0000000000..3fcc58b1b8 --- /dev/null +++ b/binaries/data/mods/official/art/textures/skins/skeletal/rome_su2_decurio.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:44834d81a3d37ea4ad037137e652725e8bb426105898b6135f54f3130bc4998c +size 22000 diff --git a/binaries/data/mods/official/entities/units/rome_hero_scipio.xml b/binaries/data/mods/official/entities/units/rome_hero_scipio.xml new file mode 100644 index 0000000000..f3ac82a865 --- /dev/null +++ b/binaries/data/mods/official/entities/units/rome_hero_scipio.xml @@ -0,0 +1,41 @@ + + + + + + + + 22 + + Scipio Africanus + + Romans + + He was the first really successful Roman general. His campaigns in Spain and Africa helped to bring Carthage to its knees during the Second Punic War. He defeated Hannibal at the Battle of Zama in 202 BC + + + + + + 1.5 + 7.5 + + + + + 20 + 10 + 0.1 + 0.9 + 0.1 + 0.5 + + + + + + units/romans/hero_scipio_horse.xml + + \ No newline at end of file diff --git a/binaries/data/mods/official/entities/units/rome_super_cavalry.xml b/binaries/data/mods/official/entities/units/rome_super_cavalry.xml index 719065689b..11225544d5 100644 --- a/binaries/data/mods/official/entities/units/rome_super_cavalry.xml +++ b/binaries/data/mods/official/entities/units/rome_super_cavalry.xml @@ -14,7 +14,12 @@ Decurions each commanded a cavalry squad of ten Equites, three of which made up a turmae. They wore either Greek-style armor or Roman chain mail hauberks split at the thigh to allow for riding. Armed with a spear for throwing or stabbing, they would use a gladius for close combat. A round shield called a parma was a major source of protection once the heavy Roman horseman had closed with their opponents. - + + + 1.5 + 7.5 + + units/romans/super_unit_2.xml