diff --git a/binaries/data/mods/public/art/actors/structures/persians/corral.xml b/binaries/data/mods/public/art/actors/structures/persians/corral.xml new file mode 100644 index 0000000000..9a7cf99d8d --- /dev/null +++ b/binaries/data/mods/public/art/actors/structures/persians/corral.xml @@ -0,0 +1,14 @@ + + + + + + structural/pers_corral.dae + + + + structural/pers_struct.dds + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/meshes/structural/pers_corral.dae b/binaries/data/mods/public/art/meshes/structural/pers_corral.dae new file mode 100644 index 0000000000..a18ab79ccf --- /dev/null +++ b/binaries/data/mods/public/art/meshes/structural/pers_corral.dae @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f21d69fbc72307fe3a1a29485676795ad24b711c2c88896c6e812a14a533e572 +size 153554 diff --git a/binaries/data/mods/public/simulation/templates/structures/pers_corral.xml b/binaries/data/mods/public/simulation/templates/structures/pers_corral.xml index 5f2c6365fe..fcc45a4d5f 100644 --- a/binaries/data/mods/public/simulation/templates/structures/pers_corral.xml +++ b/binaries/data/mods/public/simulation/templates/structures/pers_corral.xml @@ -1,11 +1,24 @@ + + + 5.0 + pers Janvargah A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. Camels and horses can be captured in the wild and placed in the Corral. Unlike normal corraled animals, which generate food, the Corraled Camel/Horse functions similarly to a relic. As long as it remains in the Corral, the resource cost of training camel-mounted units or horse-mounted units (as appropriate) is reduced by a fixed amount. + + + + + + gaia/fauna_goat + + - structures/plot_corral.xml + structures/persians/corral.xml + structures/fndn_2x4.xml