diff --git a/binaries/data/mods/public/art/actors/structures/persians/corral.xml b/binaries/data/mods/public/art/actors/structures/persians/corral.xml
new file mode 100644
index 0000000000..9a7cf99d8d
--- /dev/null
+++ b/binaries/data/mods/public/art/actors/structures/persians/corral.xml
@@ -0,0 +1,14 @@
+
+
+
+
+
+ structural/pers_corral.dae
+
+
+
+ structural/pers_struct.dds
+
+
+ player_trans.xml
+
diff --git a/binaries/data/mods/public/art/meshes/structural/pers_corral.dae b/binaries/data/mods/public/art/meshes/structural/pers_corral.dae
new file mode 100644
index 0000000000..a18ab79ccf
--- /dev/null
+++ b/binaries/data/mods/public/art/meshes/structural/pers_corral.dae
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:f21d69fbc72307fe3a1a29485676795ad24b711c2c88896c6e812a14a533e572
+size 153554
diff --git a/binaries/data/mods/public/simulation/templates/structures/pers_corral.xml b/binaries/data/mods/public/simulation/templates/structures/pers_corral.xml
index 5f2c6365fe..fcc45a4d5f 100644
--- a/binaries/data/mods/public/simulation/templates/structures/pers_corral.xml
+++ b/binaries/data/mods/public/simulation/templates/structures/pers_corral.xml
@@ -1,11 +1,24 @@
+
+
+ 5.0
+
pers
Janvargah
A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. Camels and horses can be captured in the wild and placed in the Corral. Unlike normal corraled animals, which generate food, the Corraled Camel/Horse functions similarly to a relic. As long as it remains in the Corral, the resource cost of training camel-mounted units or horse-mounted units (as appropriate) is reduced by a fixed amount.
+
+
+
+
+
+ gaia/fauna_goat
+
+
- structures/plot_corral.xml
+ structures/persians/corral.xml
+ structures/fndn_2x4.xml