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forked from 0ad/0ad

Scorpio tweaks

This was SVN commit r10244.
This commit is contained in:
Michael D. Hafer 2011-09-10 20:17:24 +00:00
parent 78fe8e1e62
commit 96787667cb
7 changed files with 30 additions and 17 deletions

View File

@ -2,9 +2,12 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="carthaginian ballista">
<mesh>structural/kart_ballista.dae</mesh>
<texture>structural/kart_ballista.png</texture>
<variant frequency="1" name="bolt shooter">
<mesh>structural/hele_sp.pmd</mesh>
<props>
<prop actor="props/units/weapons/bolt.xml" attachpoint="projectile"/>
</props>
<texture>structural/hele_siege.dds</texture>
</variant>
</group>
</actor>

View File

@ -2,7 +2,7 @@
<actor version="1">
<castshadow/>
<group>
<variant>
<variant frequency="1" name="bolt shooter">
<mesh>structural/hele_sp.pmd</mesh>
<props>
<prop actor="props/units/weapons/bolt.xml" attachpoint="projectile"/>

View File

@ -1,15 +1,14 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Scorpio">
<mesh>structural/rome_siege_scorpio.dae</mesh>
<props>
<prop actor="props/units/weapons/bolt.xml" attachpoint="projectile"/>
</props>
<texture>structural/hele_siege.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -14,7 +14,7 @@
<MinRange>8.0</MinRange>
<ProjectileSpeed>60.0</ProjectileSpeed>
<PrepareTime>5000</PrepareTime>
<RepeatTime>3000</RepeatTime>
<RepeatTime>5000</RepeatTime>
</Ranged>
</Attack>
<Cost>

View File

@ -13,6 +13,6 @@
<Unit radius="3.0"/>
</Obstruction>
<VisualActor>
<Actor>units/hellenes/siege_spear.xml</Actor>
<Actor>units/carthaginians/siege_spear.xml</Actor>
</VisualActor>
</Entity>

View File

@ -1,9 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_mechanical_siege">
<Entity parent="template_unit_mechanical_siege_ballista">
<Attack>
<Ranged>
<Hack>0.0</Hack>
<Pierce>40.0</Pierce>
<Crush>20.0</Crush>
<MaxRange>56</MaxRange>
<MinRange>4.0</MinRange>
<ProjectileSpeed>64.0</ProjectileSpeed>
<PrepareTime>5000</PrepareTime>
<RepeatTime>2500</RepeatTime>
</Ranged>
</Attack>
<Cost>
<Resources>
<wood>190</wood>
<metal>100</metal>
<wood>90</wood>
</Resources>
</Cost>
<Footprint replace="">
@ -11,7 +22,7 @@
<Height>3.0</Height>
</Footprint>
<Health>
<Max>200</Max>
<Max>150</Max>
</Health>
<Identity>
<Civ>rome</Civ>