Scorpio tweaks
This was SVN commit r10244.
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@ -2,9 +2,12 @@
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="carthaginian ballista">
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<mesh>structural/kart_ballista.dae</mesh>
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<texture>structural/kart_ballista.png</texture>
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<variant frequency="1" name="bolt shooter">
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<mesh>structural/hele_sp.pmd</mesh>
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<props>
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<prop actor="props/units/weapons/bolt.xml" attachpoint="projectile"/>
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</props>
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<texture>structural/hele_siege.dds</texture>
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</variant>
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</group>
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</actor>
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@ -2,7 +2,7 @@
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<variant frequency="1" name="bolt shooter">
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<mesh>structural/hele_sp.pmd</mesh>
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<props>
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<prop actor="props/units/weapons/bolt.xml" attachpoint="projectile"/>
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@ -1,15 +1,14 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Scorpio">
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<mesh>structural/rome_siege_scorpio.dae</mesh>
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<props>
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<prop actor="props/units/weapons/bolt.xml" attachpoint="projectile"/>
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</props>
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<texture>structural/hele_siege.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/textures/ui/session/portraits/units/rome_mechanical_siege_scorpio.png
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/ui/session/portraits/units/rome_mechanical_siege_scorpio.png
(Stored with Git LFS)
Binary file not shown.
@ -14,7 +14,7 @@
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<MinRange>8.0</MinRange>
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<ProjectileSpeed>60.0</ProjectileSpeed>
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<PrepareTime>5000</PrepareTime>
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<RepeatTime>3000</RepeatTime>
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<RepeatTime>5000</RepeatTime>
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</Ranged>
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</Attack>
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<Cost>
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@ -13,6 +13,6 @@
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<Unit radius="3.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>units/hellenes/siege_spear.xml</Actor>
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<Actor>units/carthaginians/siege_spear.xml</Actor>
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</VisualActor>
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</Entity>
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@ -1,9 +1,20 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_mechanical_siege">
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<Entity parent="template_unit_mechanical_siege_ballista">
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<Attack>
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<Ranged>
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<Hack>0.0</Hack>
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<Pierce>40.0</Pierce>
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<Crush>20.0</Crush>
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<MaxRange>56</MaxRange>
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<MinRange>4.0</MinRange>
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<ProjectileSpeed>64.0</ProjectileSpeed>
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<PrepareTime>5000</PrepareTime>
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<RepeatTime>2500</RepeatTime>
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</Ranged>
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</Attack>
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<Cost>
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<Resources>
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<wood>190</wood>
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<metal>100</metal>
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<wood>90</wood>
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</Resources>
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</Cost>
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<Footprint replace="">
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@ -11,7 +22,7 @@
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<Height>3.0</Height>
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</Footprint>
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<Health>
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<Max>200</Max>
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<Max>150</Max>
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</Health>
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<Identity>
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<Civ>rome</Civ>
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