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forked from 0ad/0ad

#3rd new Celtic Market. :)

#Horse fauna entity.

This was SVN commit r10030.
This commit is contained in:
Michael D. Hafer 2011-08-18 00:33:22 +00:00
parent 89c22993a4
commit a0fb46b5d6
11 changed files with 93 additions and 3 deletions

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@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="market_props_1">
<mesh>props/celt_market2_props_1.dae</mesh>
<texture>props/celt_prop_1.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="market_props_new">
<mesh>props/celt_market2_props_new.dae</mesh>
<texture>props/celt_props_new.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="market_props_wooden_stuff">
<mesh>props/celt_market2_wood.dae</mesh>
<texture>props/wood_c.png</texture>
</variant>
</group>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Celt Market (Newest)">
<mesh>structural/celt_market2.dae</mesh>
<props>
<prop actor="props/structures/celts/market_newest_prop_1.xml" attachpoint="root"/>
<prop actor="props/structures/celts/market_newest_props_new.xml" attachpoint="root"/>
<prop actor="props/structures/celts/market_newest_props_wooden.xml" attachpoint="root"/>
<prop actor="props/structures/decals/gravel_5x5.xml" attachpoint="root"/>
<prop actor="particle/smoke.xml" attachpoint="smoke"/>
</props>
<texture>structural/celt_struct_1.dds</texture>
</variant>
</group>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_fauna_hunt_skittish">
<Footprint>
<Circle radius="1.65"/>
<Height>3.0</Height>
</Footprint>
<Identity>
<Civ>gaia</Civ>
<SpecificName>Horse</SpecificName>
<Icon>gaia/fauna_horse.png</Icon>
</Identity>
<Obstruction>
<Unit radius="1.5"/>
</Obstruction>
<ResourceSupply>
<Amount>200</Amount>
</ResourceSupply>
<UnitMotion>
<WalkSpeed>5.0</WalkSpeed>
<Run>
<Speed>12.0</Speed>
<Range>600.0</Range>
<RangeMin>5.0</RangeMin>
</Run>
</UnitMotion>
<VisualActor>
<Actor>fauna/horse_a.xml</Actor>
</VisualActor>
</Entity>

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@ -16,7 +16,7 @@
<Static width="25.0" depth="23.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/celts/market_newer.xml</Actor>
<Actor>structures/celts/market_newest.xml</Actor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
</Entity>