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forked from 0ad/0ad

Fixed Spec for the Temperate Rock Formation. Added parallax mapping for terrain's decals. Added missing AO for scandiv rock.

This was SVN commit r12451.
This commit is contained in:
danschub 2012-08-16 23:18:21 +00:00
parent d7532a1c77
commit a18dd1a36d
7 changed files with 17 additions and 11 deletions

View File

@ -1,8 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<material>
<shader effect="terrain_base"/>
<conditional_define name="USE_PARALLAX_MAP" value="1" type="draw_range" conf="PARALLAX_DIST"/>
<conditional_define name="USE_HQ_PARALLAX" value="1" type="draw_range" conf="PARALLAX_HQ_DIST"/>
<conditional_define name="USE_VHQ_PARALLAX" value="1" type="draw_range" conf="PARALLAX_VHQ_DIST"/>
<define name="USE_NORMAL_MAP" value="1"/>
<define name="USE_SPECULAR_MAP" value="1"/>
<uniform name="effectSettings" value="2.5 15.0 0.0 0.0"/>
<uniform name="effectSettings" value="1.0 15.0 0.0 0.0"/>
</material>

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