This was SVN commit r11193.
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@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant>
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<mesh>props/rome_trireme_shields.dae</mesh>
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<texture>props/rome_prop_shields.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -11,6 +11,7 @@
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<prop actor="props/structures/romans/trireme_foresail.xml" attachpoint="root"/>
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<prop actor="props/structures/romans/trireme_shroud.xml" attachpoint="root"/>
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<prop actor="props/structures/romans/trireme_banner_trans.xml" attachpoint="root"/>
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<prop actor="props/structures/romans/trireme_shields.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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BIN
binaries/data/mods/public/art/meshes/props/rome_trireme_shields.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/rome_trireme_shields.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/rome_trireme.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/rome_trireme.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/rome_trireme.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/rome_trireme.png
(Stored with Git LFS)
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