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forked from 0ad/0ad

New Hellenes Mill. Deleted old mill assets.

This was SVN commit r8743.
This commit is contained in:
Michael D. Hafer 2010-11-29 17:55:22 +00:00
parent e4694b2d9c
commit f60485be02
15 changed files with 65 additions and 20 deletions

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/hele_mill_blocks.dae</mesh>
<texture>structural/hele_struct.dds</texture>
</variant>
</group>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/hele_mill_props.dae</mesh>
<texture>props/hele_props_a.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/hele_mill_roof.dae</mesh>
<texture>structural/rooftiles_broken.png</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/hele_mill_wood.dae</mesh>
<texture>props/wood_c.png</texture>
</variant>
</group>
</actor>

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@ -2,13 +2,16 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/hele_rc.pmd</mesh>
<variant frequency="100" name="Hellenes Mill">
<mesh>structural/hele_mill.dae</mesh>
<props>
<prop actor="props/structures/hellenes/mill.xml" attachpoint="props_main"/>
<prop actor="props/structures/decals/dirt_2x2.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/mill_blocks.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/mill_roof.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/mill_props.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/mill_wood.xml" attachpoint="root"/>
<prop actor="props/structures/decals/celt_sb1_mud.xml" attachpoint="root"/>
</props>
<texture>structural/hele_struct_1.dds</texture>
<texture>structural/hele_struct_b.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>

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