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405 Commits

Author SHA1 Message Date
3c61029ff1 Some changes to how wchar_t strings are handled to make wchar debug messages
appear on stdout.

This was SVN commit r2769.
2005-09-26 23:20:04 +00:00
ee35659dc7 udbg fixes and a fix for the underscore problem in the assembler symbols
This was SVN commit r2765.
2005-09-26 05:38:40 +00:00
d6f31e4157 ogl_tex: documented and cleaned up.
h_mgr: add h_get_refcnt; saw h_alloc was a mess and split it up
mem: remove obsolete 'scope'

This was SVN commit r2759.
2005-09-21 16:11:43 +00:00
8ba42d5a3c ia32.asm: add explicit init function (simplifies other code)
memcpy no longer requires SSE yet is still efficient (clever trick,
hehe)

This was SVN commit r2757.
2005-09-20 04:05:23 +00:00
13501cf58b hook up emulate_glCompressedTexImage2D to new tex transform code (which takes care of DDS unpack)
to that end, provide support for "wrapping" existing textures so that
tex_* and ogl_tex* calls may be used.

also have renderer use ogl_tex for its created-on-the-fly composite
alpha texture
also named atlas's thread (for fun+profit during debugging)

This was SVN commit r2754.
2005-09-19 22:48:20 +00:00
6b10e4b010 tex codecs: fix some warnings (remove unnecessary locals)
ia32: fix register clobbering bug (thanks to philip for reporting it)

This was SVN commit r2738.
2005-09-16 19:19:14 +00:00
27539d25e8 improvements to memcpy; cleaned up the whole thing and ia32 is now done (knock on wood)
executive summary: memcpy2 aka. ia32_memcpy is a drop-in replacement
that is much faster than memcpy (7% on small buffers, 300% on 192K
buffers)

This was SVN commit r2729.
2005-09-15 00:51:59 +00:00
c50505f54c read intel doc on multicore, realized it'd break our #cpu detect (which is actually critical because it determines safety of TSC). wrote new CPU detect code which should fix it (wasn't easy, grr); cannot test for lack of Pentium EE hardware ;p
This was SVN commit r2722.
2005-09-14 16:58:10 +00:00
a2622cdef7 hotfix for bug in ia32 (code path where ebx was clobbered due to cpuid; incorrect ptr arithmetic passing cpu_type to ia32_cpuid)
+ manual Release build that fixes it

This was SVN commit r2718.
2005-09-14 04:08:23 +00:00
f8ed148370 cpuid -> ia32_cpuid
considerable continued cleanup in ia32
came across article detailing HT detect on multicore systems. that
requires new code, working on it.
pthread: while reading, came across idea of wrapping thread trampoline
in __except -> more reliable exception handling

This was SVN commit r2716.
2005-09-14 01:34:16 +00:00
fd3437d181 lib: add CPU error code.
ia32: replace get_cur_processor_id with cpuid(0); move cpuid(func, regs)
to asm - it takes care of detecting cpuid.

This was SVN commit r2710.
2005-09-13 21:12:29 +00:00
2ab9584840 snd.cpp: initialize listener orientation and position (my OpenAL drivers complained about the old random values)
premake stuff: call assembler objects *.asm.obj instead of *.obj (so
that ia32.asm doesn't collide with ia32.cpp)
ia32.asm: use .text section for proper linkage

This was SVN commit r2709.
2005-09-13 20:42:01 +00:00
d8da47bd0a quick fix to alleviate breakage until build system accepts .asm files
This was SVN commit r2707.
2005-09-13 04:27:08 +00:00
808a0f7cbe config: additional macro is checked
lib: add bits() function (actually moved it from zip.cpp)
ia32: start moving code out to external asm file (will use NASM in
pre-build step; avoids needing MSC and GCC-specific inline code). move
memcpy test code out to other file

This was SVN commit r2706.
2005-09-13 04:00:41 +00:00
a0a01e7a7d Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp)
This was SVN commit r2702.
2005-09-12 23:37:52 +00:00
3fdf41bd54 misused SVN to transfer from laptop. fixed a compile error that was in there
This was SVN commit r2701.
2005-09-12 22:58:55 +00:00
15ca12311b more WIP; initial memcpy code
This was SVN commit r2700.
2005-09-12 22:13:03 +00:00
d64e2ed19f dyn_array: use memcpy2
add tex error codes
move memcpy code to ia32
tex: simplify codec call with separate tex_codec_for* calls
codecs: use error code instead of string; remove redundant params
ia32: heavy WIP - testing memcpy implementations
util: prepare for zero-copy improvement to screenshot code

This was SVN commit r2695.
2005-09-10 14:28:55 +00:00
189786928e minor error path improvements+comments; add WARN_IF_FALSE et al.
This was SVN commit r2693.
2005-09-08 17:14:19 +00:00
3c9ad073bc minor error reporting / wording changes while cruising through.
This was SVN commit r2691.
2005-09-08 01:48:57 +00:00
1a7d67a97f dyn_array: efficient expandable array that doesn't waste mem or relocate itself. TODO: self test and dox
file: expose block size constant; always round user transfers up
tex: transform() now receives what to change, not what to achieve.
tex*: encoding works with DynArray+VFS backend
GameSetup: free g_BuildingPlacer to avoid mem leak.
fixed some warnings+bugs.

This was SVN commit r2679.
2005-09-06 22:44:48 +00:00
7b144a11ca ogl_tex: has to be aware of multitexturing because if hotloading a texture on TMU1, we have to re-bind it to that. done
waio: fix bug with SetErrorMode usage triggered by reading "The old new
thing" (Raymond Chen's blog)

This was SVN commit r2664.
2005-09-04 20:49:58 +00:00
c6215a1451 guirenderer: fix bug that was breaking the ScEd button in main menu. it was calling glEnable/glActiveTextureUnit before ogl_tex_bind, which is now also doing that.
self_test: added another note
wtime: fix evil bug - was casting FILETIME* to u64*, which has different
alignment guarantees.

This was SVN commit r2662.
2005-09-04 19:48:26 +00:00
50ea8c532c - PathPackage now does CHECK_ERR. adjusted callers appropriately
- mem.h: export mem_assign (needed to wrap a mem buffer)
- use stricmp in some file extension comparisons
- wposix: properly sets last-error code when opendir fails
- also: misc comments

This was SVN commit r2650.
2005-09-02 03:03:06 +00:00
ed5041a301 some infrastructure for self-tests: gets rid of boilerplate code.
squelch debug asserts during self-tests to avoid warning about intended
errors (passing invalid data into functions to test their error
reporting)

This was SVN commit r2646.
2005-09-02 02:47:25 +00:00
b5575256e9 wposix: add warning for RTLD_GLOBAL, which isn't supported.
main: add logic for run-time load of Atlas (ATLAS_* section). also moved
GUI code into a GUI_* section, removed console "Testing function
registration", moved input init into a separate function and cleaned up
a bit

This was SVN commit r2619.
2005-08-14 15:23:59 +00:00
0e20c08969 waio: fix spurious WARN_ERR
vfs: integrate hotload code
fixed a few warnings as well.

This was SVN commit r2609.
2005-08-13 17:09:57 +00:00
fac9a8aa87 reading a gamedev thread triggered the realization that WDIR no longer needs to store full path in dirent. therefore, streamlined opendir/readdir/closedir; I guess they are a good bit more efficient now.
This was SVN commit r2606.
2005-08-12 22:19:31 +00:00
4aa740bff5 - split up lib/res into file, graphics and sound.
- wposix.cpp: initial support for MEM_RESERVE and MEM_COMMIT semantics
in mmap
- cstr: removed no longer necessary serialization header
- xmlutils: wrap new() calls in nommgr/mmgr; allows tracking other
allocs in this file.
- add u64_from_u32
- various minor comments/improvements.

This was SVN commit r2604.
2005-08-12 17:06:53 +00:00
8475c16c31 fix bugs in ilog2 (yoink) and add self-test+asserts.
This was SVN commit r2600.
2005-08-11 02:02:10 +00:00
aba23e4fdb config: got my grubby hands on a list of OS defines, so those have been assimilated. also add STL_ defines for GCC and ICC.
vfs.h: wording in dox
win.cpp: add note on suspending threads in display_error_impl

This was SVN commit r2598.
2005-08-10 20:53:52 +00:00
cd4273cd16 Oops, I broke it. Fixed by reinserting memory leak.
This was SVN commit r2596.
2005-08-10 01:27:33 +00:00
ff97a903b8 wpthread: improved code and avoid memory alloc during thread creation
wsdl and tex: use british english terms

This was SVN commit r2594.
2005-08-10 00:33:15 +00:00
4b33f49da1 - sysdep cursor functions renamed sys_cursor_*
- res/cursor.cpp cleaned up, uses sys_cursor_*; also fixed some bugs.

This was SVN commit r2593.
2005-08-10 00:27:56 +00:00
b63bc42245 TextureManager: stopped memory leaks
wsdl: create window at expected size, and retrieve correct mouse coords
CStr: not ISerializable (=> not virtual)
Game: less excessive complaining, since the original problem seems to be
fixed
Entity: fixed evaluation order
Others: minor comments/etc

This was SVN commit r2591.
2005-08-09 21:26:40 +00:00
78c751aff6 ogl: add oglSquelchError call. use that if you know a piece of code will trigger an error and want to suppress it (e.g. INVALID_ENUM after using GL_CLAMP_TO_EDGE although we've already warned the user that not everything may work)
file: now provides a much more efficient alternative to file_enum that
does not sort all files (this was a problem for check_if_oal_dll which
was scanning the entire system32 dir)

- use the same DirEnt struct for file and VFS due to clever name pointer
trick.
- wposix: avoid malloc for most opendir() and fix mmap() bugs (thanks to
Philip for noticing+reporting them)
- VFS: was getting too large to manage, now split into an additional
file
- WIP: much more efficient mounting; supports other mount sources than
file or zip (e.g. if we want to add network files); clean separation
between VFS submodules; dox; beginning of thread locking.

This was SVN commit r2589.
2005-08-09 16:32:23 +00:00
5299dcad86 - config: all macros are defined as 1 / 0. testing with #if allows compiler warnings (testing undefined macro) to spot misspelled macros
- debug: add provision for naming threads. allows adding current thread
name to log messages and displays their names in the debugger.
- replaced various if(err < 0) complain() sequences with new variants of
CHECK_ERR (see lib.h)
- fixes to mmgr/VC debug alloc enable code
- improved h_mgr error reporting (now complains when h_free fails)
- US -> UK english (partial)
- fix tex_load double-free bug
- move win32 mouse cursor code into sysdep
- error dialog is now topmost to make sure it's visible (was a problem)
- handle WM_QUIT before displaying error dialog (makes sure it's shown)

also as in previous 3 revisions.

This was SVN commit r2588.
2005-08-09 16:23:19 +00:00
630b375f4d ScEd updated for new terrain stuff, window styles for pyrogenesis in windowed mode changed to give a bordered movable window.
This was SVN commit r2583.
2005-08-08 03:59:50 +00:00
b3a9ed2886 New terrain properties stuff, gcc compatability and updated unix debugging stuff
This was SVN commit r2581.
2005-08-07 21:58:36 +00:00
c3d42c1025 Fixed mmap bug, and GUI memory leak.
This was SVN commit r2560.
2005-07-28 17:39:27 +00:00
825bd40b68 wdbg_sym: revert to __declspec(naked) because compiler-generated prolog code otherwise trashes the regs
win: formatting
wposix: add mprotect and beef up mmap (WIP).

This was SVN commit r2512.
2005-07-22 03:54:09 +00:00
1d69845cee snd: better snd_disable dox
ia32: fix comments and fix EBP warning
wdbg: fix bug if exception locus is unavailable
wdetect: store full DS driver path (-> version reported correctly)

This was SVN commit r2491.
2005-07-20 00:54:39 +00:00
7a889deca3 cursor: tried all sorts of implementations to fix bug#66, but after 2 days of debugging, the problem was found to be elsewhere (issue with delay-loading). fixed by keeping a reference to user32 at startup.
main: replace old memory_debug_turbo_extreme_plus with debug_heap_enable

This was SVN commit r2488.
2005-07-16 17:52:05 +00:00
2f5b116842 mmgr: remove random fill option (makes no sense, since we want to fill with unused and freed memory pattern only)
snd: better explain __try hack; avoid any updates if not initialized
ia32: no longer user declspec(naked) (unsafe)
wdbg_sym: also declspec(naked) and refactor display of libstdc++ objects
wdll: remove redundant #undef
wsdl: add comment

This was SVN commit r2487.
2005-07-16 17:49:38 +00:00
57f396a5b8 little stuff (adopt debug_get_nth_caller change, document catch(...))
snd: make __try() more obvious and fix old bug that causes a NULL read
when many sources are playing
add alloca implementation (takes care of stack overflow handling)

This was SVN commit r2475.
2005-07-09 20:20:57 +00:00
37e7732b40 debug: add alloca fallback in case heap alloc fails (no more "not enough mem to display stack trace")
bring debug_get_nth_caller in line with debug_dump_stack; clarify
parameter dox.
use debug_get_nth_caller instead of debug_dump_stack to get exception
locus (much less evil)
fix out() clamping if buffer is full - no more chicken scratching at end
of buffer

This was SVN commit r2474.
2005-07-09 20:17:58 +00:00
9bf5316b72 wdbg, wposix, wsdl: fix some VC2005 warnings
wdbg_sym: prevent nested trees/arrays from hogging too much buffer space

This was SVN commit r2471.
2005-07-04 17:09:28 +00:00
3d23b2d9f5 debug.h: more dox
snd.cpp - remove stack size note
vfs_tree - fix uninitialized variable problem
string_s - match official rename of strlen_s to strnlen
ia32 - fix infinite recursion, the apparent cause of bug#64

This was SVN commit r2470.
2005-07-04 17:03:08 +00:00
36a40479c8 mixed C/asm function CAS_ now no longer __declspec(naked) - less efficient but avoids VC problems with its parameters
This was SVN commit r2468.
2005-07-04 02:43:54 +00:00
af4b399cde share set and map impl
add further test cases and fixed the ensuing problems.

This was SVN commit r2466.
2005-07-04 01:00:22 +00:00