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Commit Graph

4190 Commits

Author SHA1 Message Date
6431eb63a5 Mauryans now have a cavalry swordsman.
This was SVN commit r13260.
2013-03-11 02:29:19 +00:00
ba38a22abe Renamed some wonder templates. Let us know if it breaks anything.
This was SVN commit r13258.
2013-03-11 01:08:48 +00:00
0e6d764162 Mauryan long wall template edit
This was SVN commit r13257.
2013-03-11 01:06:45 +00:00
9e511134e6 Updated sandbox with latest Mauryan units
This was SVN commit r13256.
2013-03-11 00:48:36 +00:00
0ec860651a This was SVN commit r13255. 2013-03-11 00:35:33 +00:00
7dda41f693 Mauryan walls cost wood and have roughly 25% less health than stone walls.
This was SVN commit r13254.
2013-03-11 00:10:24 +00:00
f3eab4127e caliper icon and Mauryan wall tweak
This was SVN commit r13250.
2013-03-10 16:12:10 +00:00
d2e5d63039 Animations for Mauryan wall gate
This was SVN commit r13249.
2013-03-10 12:04:56 +00:00
1368aa4ae9 Fix bugs in the attack manager, fix reparations in enemy territory, change readme.txt to document the new -autostart-civ function.
This was SVN commit r13248.
2013-03-10 07:37:05 +00:00
2c17ab70ac Add support for -autostart-civ to set civilizations when quickstarting.
Put the AI memory heap back to 32 MB to avoid OOM errors with numerous
AIs in late game.
Fix a bug that made ProductionQueue not broadcast progress.
Fix many issues with Aegis in defense, pathfinding, foundation
construction, training building choice, strength calculations, building
placement and mostly attack. Aegis should be much more aggressive.

This was SVN commit r13247.
2013-03-09 14:09:06 +00:00
0572ffd3d2 Add support for mauryan walls to the rmgen wall builder. Patch by FeXoR. Fixes #1855.
This was SVN commit r13246.
2013-03-08 23:46:36 +00:00
d76f570a69 Fix the defense system (it now works as expected, that doesn't mean well). Fix a bug in dropsite placement that caused AIs to go awry. Slight changes here and there to the strategy. Optimizations when running many workers at once. Fix some pathfinding not working. Units in attack plans should be slightly less dumb.
This was SVN commit r13242.
2013-03-07 21:33:57 +00:00
940ecd29e8 Mauryan walls added with AO. No gate animation yet.
This was SVN commit r13241.
2013-03-07 21:05:33 +00:00
ff97d550b8 Added Omri's 2 other new tracks to the relevant civs
This was SVN commit r13236.
2013-03-06 22:09:10 +00:00
ee85e942e1 Mauryan civ json changed to use new Mauryan music track.
This was SVN commit r13235.
2013-03-06 19:27:24 +00:00
59be67d27e Portrait for Wonders.
This was SVN commit r13234.
2013-03-06 18:16:41 +00:00
OmriLahav
dfd1abeab9 A13 - first Mauryan Indian peace track
This was SVN commit r13232.
2013-03-06 15:27:05 +00:00
081721c679 Fix the build and stops the AI from creating tons of AI dump images for no good reason.
This was SVN commit r13231.
2013-03-06 14:33:15 +00:00
a45a926aeb Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization.
Fix bugs with tests. Fix some other issues in the AI (attack plans deal
with walls better, choose better paths, target selection is better. Dock
building won't be tried hundreds of times if it fails.)
Changes the Oasis random map to only put a path in the middle 50% of the
time.

This was SVN commit r13230.
2013-03-06 11:52:41 +00:00
OmriLahav
f0db42e34e A13 track - Gaulic early peace.
This was SVN commit r13228.
2013-03-06 10:54:03 +00:00
c3944097a7 Small nerf to bolt shooters
This was SVN commit r13227.
2013-03-06 00:21:38 +00:00
e33d4a52e9 AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI.
This was SVN commit r13225.
2013-03-05 22:52:48 +00:00
c29a8d8ac0 Tech icons
This was SVN commit r13224.
2013-03-05 21:27:29 +00:00
121fb35f72 Bolt shooter accuracy tech
This was SVN commit r13222.
2013-03-04 23:30:50 +00:00
7461e4a3c1 Add technology support for ranged unit spread
This was SVN commit r13221.
2013-03-04 21:52:44 +00:00
7df4fd6919 helmet variations and tweak to ballista template
This was SVN commit r13220.
2013-03-04 21:27:45 +00:00
b8322fa6bb Zebu model
This was SVN commit r13219.
2013-03-04 14:16:08 +00:00
3bce7cafba Updated Mauryan corral and some sound tweaks
This was SVN commit r13216.
2013-03-03 22:09:26 +00:00
e4e4ae9ede Mauryan maceman helmet
This was SVN commit r13215.
2013-03-03 18:19:10 +00:00
7e2d54d2ef Gaia portraits
This was SVN commit r13214.
2013-03-03 14:31:49 +00:00
99c0497f23 Model and texture changes to some Mauryan units
This was SVN commit r13213.
2013-03-03 11:58:55 +00:00
9b03e0d572 Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases.
Improves the red overlay showing a lack of resource for technologies.
Makes tech pair show a red cross instead of a red overlay when hovering
over a pair to make it less confusing.

This was SVN commit r13212.
2013-03-03 10:27:37 +00:00
2c1a3ee892 Adjusting starting units for all civs.
Added "Wonder" structural template.

This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
c16b93794a Support decrementing training batches, show batch size on icons.
This was SVN commit r13208.
2013-02-28 00:20:16 +00:00
3c50352134 Use attack move icon as a cursor. Refs #1847.
This was SVN commit r13207.
2013-02-27 18:18:59 +00:00
7ff4538414 Attack move icon
This was SVN commit r13206.
2013-02-27 00:39:29 +00:00
1bcb07af64 Improved animal attack sounds
This was SVN commit r13205.
2013-02-26 22:33:14 +00:00
6c7543c044 Added Mauryan birreme from contributor Ndragu.
Added details to Mauryan Great Stupa fence.

This was SVN commit r13202.
2013-02-26 15:32:03 +00:00
cb890ad876 Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839.
This was SVN commit r13201.
2013-02-25 22:59:04 +00:00
18ee932a01 Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001.
This was SVN commit r13200.
2013-02-25 21:56:24 +00:00
ac32c7266e Mauryan farmstead
This was SVN commit r13199.
2013-02-25 21:56:09 +00:00
94f2c2d912 Add insufficient population count to production queue tooltip. Patch by zoot. Fixes #1659.
This was SVN commit r13198.
2013-02-25 20:30:02 +00:00
a66ac54bbb Fix slinger tooltip.
This was SVN commit r13197.
2013-02-25 02:35:52 +00:00
aa36718217 Balancing for slingers and elephants: Slinger attack and cost small nerf. Elephant speed slightly reduced.
Fixed range bug for Celtic faction slingers.

This was SVN commit r13196.
2013-02-25 02:33:44 +00:00
ee7e135900 Added bigger Ashoka pillar variation with 4 lions. Textures modified.
This was SVN commit r13194.
2013-02-24 15:17:38 +00:00
9e163500c5 Don't use Number, parseInt, etc. per coding conventions (use the +operator instead)
This was SVN commit r13192.
2013-02-24 00:25:13 +00:00
ca92e50048 Adds notification tooltips for building placement, fixes #921.
Tweaks info tooltip borders and padding to improve readability.

This was SVN commit r13191.
2013-02-24 00:12:41 +00:00
6e6a25dbce Updated Mauryan Ndragu mauryan trireme with his fix. Modified Mauryans sandbox map.
This was SVN commit r13189.
2013-02-23 16:04:43 +00:00
e5291d267d Horse sound effects by Evan Bogunia
This was SVN commit r13186.
2013-02-23 15:12:37 +00:00
344645dbae Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
This was SVN commit r13185.
2013-02-23 13:19:42 +00:00