Fix projectiles launching from actors with no ammo prop.
Fix default camera location on maps with no civ centers.
Avoid units getting stuck on the edges of buildings.
This was SVN commit r7950.
Make 'delete' command kill the unit instead of destroying it.
Make projectiles vanish after a timeout.
Fix projectile landing positions with low framerates.
This was SVN commit r7837.
Animate props much more sensibly.
Move ammo code out of CUnit.
Move animation logic out of CModel.
Launch projectiles from the correct location.
Use entity's speeds and sounds in actor viewer.
Add -nosound option to disable audio, and allow audio by default in
Atlas.
Remove some obsolete options.
This was SVN commit r7609.
Stop ignoring actor XML animation speeds.
Add decentralised registration of hotloaders.
Move player ID storage into CModel, to simplify CUnit.
Remove obsolete unit ID allocation code.
Remove some material junk.
This was SVN commit r7605.