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Commit Graph

8762 Commits

Author SHA1 Message Date
9e2d97a9c0 Fixes actor viewer button (label didn't update after switching tools).
This was SVN commit r10214.
2011-09-08 03:00:56 +00:00
06d95fb861 This was SVN commit r10213. 2011-09-08 00:39:57 +00:00
8fa5e80043 Carthage building names.
This was SVN commit r10212.
2011-09-08 00:20:00 +00:00
bc59102801 Make menu start out higher so that it is not visible when it is not opened (it appeared as a gold band around menu button)
This was SVN commit r10211.
2011-09-08 00:19:38 +00:00
b6f1251089 cart mechanical siege ballista xml
This was SVN commit r10210.
2011-09-07 23:43:24 +00:00
4332f37462 Siege ballista entity setup
This was SVN commit r10209.
2011-09-07 23:38:44 +00:00
2a0c04c930 Fix prop error on cart wall towers
This was SVN commit r10208.
2011-09-07 23:26:18 +00:00
cd3277d101 Maps fix #950.
#New units for Carthage.

This was SVN commit r10206.
2011-09-07 23:01:54 +00:00
e3c3dd1026 Fixes missing template in Bridge Demo map.
This was SVN commit r10205.
2011-09-07 22:04:15 +00:00
f6120eb8e6 Carthaginian ballista unit
This was SVN commit r10204.
2011-09-07 21:37:14 +00:00
a088a9e3aa This was SVN commit r10203. 2011-09-07 21:26:17 +00:00
63c7d3d52f fix warning about missing registry key (happens on one system for unknown reasons)
see
http://www.wildfiregames.com/forum/index.php?showtopic=14058&pid=225336&st=50&#entry225336

This was SVN commit r10202.
2011-09-07 19:15:20 +00:00
185571845f Renaming cancel button to main menu which makes more sense when returning from a match.
This was SVN commit r10201.
2011-09-07 02:07:38 +00:00
b65f8ae23a Return to game setup directly from the summary screen. (BFME2 does this; will see if it's any good.)
This was SVN commit r10200.
2011-09-07 02:03:11 +00:00
550cac253d Resize stances panel to fit better and move delete command to end of list.
This was SVN commit r10199.
2011-09-07 01:54:08 +00:00
3f0f1f78fb Portraits for Carthaginian Bireme and Quinquereme.
This was SVN commit r10198.
2011-09-07 01:51:09 +00:00
85f60c4d28 New session tooltip colors and some code cleanup.
This was SVN commit r10197.
2011-09-07 01:43:56 +00:00
ryan827
56ce7f7809 Added new sounds for mining and lumbering
- Ryan

This was SVN commit r10196.
2011-09-06 21:43:19 +00:00
ryan827
21c52b5dcd Added new sounds for mining and lumbering
- Ryan

This was SVN commit r10195.
2011-09-06 21:37:49 +00:00
7a7ebaa983 Allow ingame menu to reverse, add sounds to all menu buttons, and some organizing and cleanup
This was SVN commit r10194.
2011-09-06 18:15:27 +00:00
1a76c3b848 Tweaked Sicilia map.
This was SVN commit r10193.
2011-09-06 05:16:44 +00:00
81191a6ea7 Fixes garrisoned units disappearing when eject occurs too frequently. See #910.
This was SVN commit r10192.
2011-09-06 03:11:16 +00:00
0210288ef1 Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure.
This was SVN commit r10191.
2011-09-06 02:15:35 +00:00
8b33f5cfd2 Fixes UI becoming unresponsive when ordering units to garrison.
This was SVN commit r10190.
2011-09-06 02:06:24 +00:00
e100f7264b This was SVN commit r10189. 2011-09-05 19:10:27 +00:00
db3deba8dd This was SVN commit r10187. 2011-09-05 10:32:37 +00:00
d9a56d2765 This was SVN commit r10185. 2011-09-05 04:24:26 +00:00
c4eb410d0d Fixed devotio calling missing texture.
This was SVN commit r10184.
2011-09-04 22:31:13 +00:00
5b120012df cart long wall gate upgrade mesh and actor
This was SVN commit r10183.
2011-09-04 12:35:47 +00:00
cf667d335a Reorganize sound functions, play new defeat music, clean up some tab versus space issues.
This was SVN commit r10182.
2011-09-04 01:54:54 +00:00
d578f53ee2 This was SVN commit r10181. 2011-09-03 16:30:29 +00:00
ac76bd6fef Carth Bireme Update
This was SVN commit r10180.
2011-09-03 05:06:36 +00:00
dfcabe4db3 Adjust main menu background scrolling speed and make submenu use random sounds when opening.
This was SVN commit r10179.
2011-09-03 03:18:40 +00:00
8f26bff788 Fix menu and dev commands overlay issue. Add music to Carthage civ file.
This was SVN commit r10177.
2011-09-03 02:12:14 +00:00
cb7a4f8b1a Hopefully fix replay mode
This was SVN commit r10175.
2011-09-02 23:47:26 +00:00
33fef3a6fb This was SVN commit r10174. 2011-09-02 22:51:42 +00:00
832c4d3a57 Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
This was SVN commit r10173.
2011-09-02 22:10:47 +00:00
cef1c1b69a Some updated portraits.
This was SVN commit r10172.
2011-09-02 21:46:32 +00:00
OmriLahav
e0ed496458 This was SVN commit r10170. 2011-09-02 14:45:58 +00:00
89532feab6 Fixes Atlas file open dialog on OS X (filters not shown by default in wxOSX 2.9).
This was SVN commit r10168.
2011-09-02 02:27:55 +00:00
706153f8ee This was SVN commit r10167. 2011-09-02 00:40:00 +00:00
e847f5f69e Removes old mapgen scripts.
This was SVN commit r10166.
2011-09-02 00:37:23 +00:00
05c5596827 Fix squished menu background and make clicking on background hide the submenu
This was SVN commit r10165.
2011-09-02 00:33:19 +00:00
ec6b9dfc28 Fixes broken color to string conversion in UI. Fixes #939.
This was SVN commit r10164.
2011-09-02 00:24:30 +00:00
65f3126f04 Fixed the rocks on the left edge of this menu background piece. Just need someone to tweak up the code so it isn't crunched. :)
This was SVN commit r10163.
2011-09-01 21:56:45 +00:00
a28a5ef934 This was SVN commit r10162. 2011-09-01 19:59:07 +00:00
e2ad017092 Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
This was SVN commit r10161.
2011-09-01 19:30:56 +00:00
48aabdf177 This was SVN commit r10160. 2011-09-01 11:08:46 +00:00
90fdd26cf1 Sets default wxFileDialog filters in Atlas.
This was SVN commit r10159.
2011-09-01 04:47:45 +00:00
d5b8a39fdd Fix misaligned text in dialogs
This was SVN commit r10158.
2011-09-01 03:27:30 +00:00