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Commit Graph

9 Commits

Author SHA1 Message Date
60befbd1cf # Updates to random map generator.
- Added a direct addToClass/removeFromClass API for use in noise-based
maps.
- Raised the sea level in the game world so water can be deeper, and set
it to 0 in script coordinates.
- Moved some class-related utility functions to rmlibrary.js.
- Modified sample maps in light of these changes.
- Committed noise class which I forgot last time.

This was SVN commit r4659.
2006-11-27 00:20:58 +00:00
3d26549032 Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
467b14e928 - Added stay-in-tile-class and border-tile-class constraints.
- Made objects snap to terrain (the game does this automatically for
entities but it was a problem with actors)
- Small enhancements to the RMS API
- New version of cantabrian_highlands

This was SVN commit r2688.
2005-09-08 01:20:51 +00:00
b071585610 Added tile class and "avoid at distance" support to RMGen.
This was SVN commit r2659.
2005-09-03 21:53:07 +00:00
661114e7a1 This was SVN commit r2540. 2005-07-25 01:31:19 +00:00
2bfad45723 Added initFromScenario function for Dan to work on.
This was SVN commit r2405.
2005-06-20 02:45:11 +00:00
bd53b14f58 More work on RMS:
- Created binaries/data/mods/official/maps/random folder to store maps
and also moved rmlibrary.js to maps (though perhaps it should be
somewhere in system?).
- RM generator now uses "logical terrains" that can have units attached
to them in addition to textures, for things like forests.
- Added basic clump placer, avoid constraints, layered painter, and
random terrains (each tile is chosen between several options).
- Misc. infrastructure changes.

This was SVN commit r2378.
2005-06-06 07:46:28 +00:00
56343ae9c8 Updated ScEd to no longer repaint when minimized and repaint at only 20 FPS normally. The result is much friendlier on your other applications and on your fan.
This was SVN commit r2338.
2005-05-23 02:52:37 +00:00
e41ddc4e77 Added random number functions using Boost as well as a "library.js" file in which the high-level API can be implemented in JS.
This was SVN commit r2313.
2005-05-16 07:30:39 +00:00