1
0
forked from 0ad/0ad
Commit Graph

3746 Commits

Author SHA1 Message Date
63e18ed07b #Players list in the Multiplayer menu is now working.
This was SVN commit r6510.
2008-11-22 22:44:02 +00:00
d1fa6e8488 #Moved some art assets from internal mod to public mod.
This was SVN commit r6509.
2008-11-22 21:46:01 +00:00
46ef33df5e setting default map to Latium
This was SVN commit r6508.
2008-11-22 20:28:17 +00:00
dda9a25582 This was SVN commit r6507. 2008-11-22 19:52:41 +00:00
d6a55c56d7 This was SVN commit r6505. 2008-11-22 17:50:46 +00:00
a1377970d3 This was SVN commit r6503. 2008-11-22 17:31:11 +00:00
343fa4fea5 This was SVN commit r6501. 2008-11-22 16:47:25 +00:00
9fc56623a1 This was SVN commit r6496. 2008-11-21 06:22:12 +00:00
1b475d3fb0 This was SVN commit r6494. 2008-11-20 21:00:56 +00:00
TayHota
ad92bd2cc0 This was SVN commit r6491. 2008-11-20 20:51:05 +00:00
TayHota
a76534369f This was SVN commit r6487. 2008-11-20 20:38:35 +00:00
e2a4fdc74c This was SVN commit r6485. 2008-11-20 00:35:49 +00:00
55bd88e1aa This was SVN commit r6474. 2008-11-12 05:29:32 +00:00
a984481745 This was SVN commit r6472. 2008-11-08 08:41:27 +00:00
afd1a16345 This was SVN commit r6467. 2008-11-04 20:17:38 +00:00
0b89a1ab98 Fixing problem with SP Start
This was SVN commit r6464.
2008-11-04 19:16:31 +00:00
76d02f7c5c This was SVN commit r6463. 2008-11-04 06:40:13 +00:00
d6742f6204 This was SVN commit r6462. 2008-11-04 06:15:17 +00:00
cfc91dc559 This was SVN commit r6459. 2008-11-03 02:51:30 +00:00
2e02728514 This was SVN commit r6458. 2008-11-03 02:50:51 +00:00
TayHota
bf4c7753da This was SVN commit r6457. 2008-11-02 21:21:50 +00:00
TayHota
ba78b6786e This was SVN commit r6456. 2008-11-02 21:15:02 +00:00
TayHota
3557fce55d This was SVN commit r6455. 2008-11-02 21:13:25 +00:00
TayHota
b0d882611c This was SVN commit r6454. 2008-11-02 21:13:00 +00:00
acf48ff385 This was SVN commit r6444. 2008-10-31 04:34:16 +00:00
d754433240 This was SVN commit r6443. 2008-10-31 03:10:14 +00:00
8d6dece23c This was SVN commit r6442. 2008-10-31 02:58:46 +00:00
21adc0b6ec This was SVN commit r6440. 2008-10-31 00:25:22 +00:00
27f3792160 This was SVN commit r6437. 2008-10-30 19:25:21 +00:00
PhoenixDog
c6d7b482b1 Everything finished except for snow due to samples being too short.
This was SVN commit r6433.
2008-10-22 18:32:16 +00:00
77ddbea8f0 This was SVN commit r6432. 2008-10-21 07:41:31 +00:00
1ce438a26f Fixing multiple Open/Close options in players slots
This was SVN commit r6430.
2008-10-18 17:59:27 +00:00
02ce159934 Commenting and disabling unimplemented features
This was SVN commit r6428.
2008-10-18 17:52:32 +00:00
88cebcf482 This was SVN commit r6426. 2008-10-18 02:09:29 +00:00
0273e0008a This was SVN commit r6424. 2008-10-15 23:47:03 +00:00
cfdead3c7e adding queue
This was SVN commit r6421.
2008-10-13 21:05:31 +00:00
6c6d92ebdb This was SVN commit r6420. 2008-10-13 20:58:12 +00:00
bcfbf972ed Production queue GUI interface.
Some refactoring of updateTab() function.
Disabling some unimplemented buttons.

This was SVN commit r6418.
2008-10-11 20:46:40 +00:00
92f42ee6c9 This was SVN commit r6415. 2008-10-05 19:31:07 +00:00
360a956e8f This was SVN commit r6414. 2008-10-05 05:26:27 +00:00
219b8542b1 This was SVN commit r6413. 2008-10-01 21:44:56 +00:00
31f7719d09 Disabling unused minimap buttons.
This was SVN commit r6412.
2008-09-28 23:56:36 +00:00
699ab8865f This was SVN commit r6409. 2008-09-25 05:10:55 +00:00
5478d34b93 This was SVN commit r6403. 2008-09-20 07:19:06 +00:00
47bf111113 This was SVN commit r6397. 2008-09-18 13:57:32 +00:00
34f1817869 Splitting Internal with Public
This was SVN commit r6391.
2008-09-18 04:38:42 +00:00