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Commit Graph

10079 Commits

Author SHA1 Message Date
e6641ad14f Make some healer modifiable by techs. Refs #1357.
This was SVN commit r11679.
2012-04-26 20:11:18 +00:00
bb81a9d81b Move single techs to the bottom row.
This was SVN commit r11678.
2012-04-26 17:43:33 +00:00
060a1fd004 This tech didn't like the è character.
This was SVN commit r11677.
2012-04-26 03:37:47 +00:00
f3fa70cf35 Tech names
This was SVN commit r11676.
2012-04-26 03:32:09 +00:00
85b433d48f Tweaked techs + 2 more techs for Barracks.
This was SVN commit r11675.
2012-04-26 03:15:50 +00:00
c396c2a1ca Fixed default civs.
This was SVN commit r11674.
2012-04-26 00:08:29 +00:00
241be5fa7c Pair of infantry techs for the barracks
This was SVN commit r11673.
2012-04-25 23:51:34 +00:00
65e85dcc40 Selection ring tweaks.
This was SVN commit r11672.
2012-04-25 21:14:32 +00:00
fee0ec6648 Added some debug commands (quit and set-shading-color) which shoudl be useful for AI development
This was SVN commit r11671.
2012-04-25 20:56:35 +00:00
e765f6865f Add a red overlay to the paired tech on hover. Fixes #1356.
This was SVN commit r11670.
2012-04-25 17:58:16 +00:00
4f905584c9 Clarify tech pairs. Refs #1356.
This was SVN commit r11669.
2012-04-25 17:02:41 +00:00
06996590bb Fixes typo from [11660]
This was SVN commit r11668.
2012-04-24 21:59:46 +00:00
b2d399fe47 A bunch of stuff.
This was SVN commit r11667.
2012-04-24 21:36:54 +00:00
29739575cd Link graphics for technology icons
This was SVN commit r11666.
2012-04-24 21:04:17 +00:00
8714eec949 A few more technology icons
This was SVN commit r11664.
2012-04-24 18:56:53 +00:00
0bd649294f Add support for texture-based terrain overlays.
Fix GLES compatibility.

This was SVN commit r11663.
2012-04-24 16:46:32 +00:00
e6cb5fade6 Shift-clicking the control group button adds to selection. Patch by mk12. Fixes #1345.
Add AI to Battle for the Tiber map.

This was SVN commit r11662.
2012-04-24 15:58:02 +00:00
770ee1f30c Build test executable with same linker settings as game executable, to fix --without-fam
This was SVN commit r11661.
2012-04-24 15:14:14 +00:00
17c77ad2ac Adds detection for lower-end Intel Mac GPUs and Apple software renderer. Disables shadows and fancy water on those devices.
This was SVN commit r11660.
2012-04-24 01:20:06 +00:00
9680c8637b grain and meat icons for techs
This was SVN commit r11659.
2012-04-23 23:39:36 +00:00
vts
f72bfb1cf1 Add option to disable particles, based on patch by rogue-spectre. Fixes #1222.
This was SVN commit r11658.
2012-04-23 22:57:51 +00:00
49883c2d57 siege ram icon for techs
This was SVN commit r11657.
2012-04-23 22:47:48 +00:00
01d8358248 anvil and walk icons for techs
This was SVN commit r11655.
2012-04-23 19:29:42 +00:00
vts
97f49954cd Allocate VBO buffers in OverlayRenderer only after graphics capabilities and shader path have been properly determined. Fixes #824.
This was SVN commit r11654.
2012-04-23 18:55:32 +00:00
ac4e25e17f Added volcanic lands and a new islands random maps. Changed the name of previous islands map to "cycladic archipelago".
This was SVN commit r11653.
2012-04-23 08:58:55 +00:00
1325c4e35f spear icon for techs
This was SVN commit r11652.
2012-04-23 06:06:17 +00:00
f031e2a7e0 Tooltip updates.
This was SVN commit r11651.
2012-04-23 01:51:31 +00:00
e4f1cd10ba Fixes #1349
This was SVN commit r11650.
2012-04-23 01:46:04 +00:00
5101393f26 This was SVN commit r11648. 2012-04-23 00:51:21 +00:00
c6291403bd Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
This was SVN commit r11647.
2012-04-23 00:36:06 +00:00
af0769f19d Nerfed default mining rates slightly, since we now have mining technologies.
This was SVN commit r11646.
2012-04-22 23:03:00 +00:00
6821e838c1 This was SVN commit r11645. 2012-04-22 22:53:01 +00:00
vts
2590e62c38 Dropped some remnant debugging code
This was SVN commit r11644.
2012-04-22 22:45:28 +00:00
d9a6ee53d0 This was SVN commit r11643. 2012-04-22 22:02:03 +00:00
a0cc289174 This was SVN commit r11642. 2012-04-22 21:50:20 +00:00
5f1f98970f Yet more tech tweaks.
This was SVN commit r11641.
2012-04-22 21:45:28 +00:00
vts
bb9af6da12 Requested update from quantumstate via IRC
This was SVN commit r11640.
2012-04-22 21:36:37 +00:00
b01a9c5471 Fixes broken defense tower reference
This was SVN commit r11639.
2012-04-22 20:48:53 +00:00
99777c8d3f 4 horseshoe icons for techs
This was SVN commit r11638.
2012-04-22 20:24:31 +00:00
a41250b0af Fixing some name stuff.
This was SVN commit r11637.
2012-04-22 20:21:44 +00:00
9c5379c9ed This was SVN commit r11636. 2012-04-22 20:06:58 +00:00
97715cb617 Added stone and mining rate techs for all Mills
This was SVN commit r11635.
2012-04-22 17:50:04 +00:00
vts
61fad4a2b5 Fixed strange selection ring fadeout on unit deselection in Atlas
This was SVN commit r11634.
2012-04-22 17:49:43 +00:00
4830cebf5e Wheel tech graphic
This was SVN commit r11633.
2012-04-22 15:38:56 +00:00
d836c6a26e Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion.
This was SVN commit r11632.
2012-04-22 15:22:52 +00:00
31cec14575 Selection tweaks.
This was SVN commit r11631.
2012-04-22 14:25:44 +00:00
6032ab88e7 Battle axe and wood chopping icons for techs
This was SVN commit r11630.
2012-04-22 14:05:06 +00:00
vts
3cbfd9260e Properly enforce the MAX_QUAD_OVERLAYS constraint
Some cleanup of graphics/Overlay.h

This was SVN commit r11629.
2012-04-22 13:19:35 +00:00
62ec2bac69 Selection texture tweaks.
This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
d9b8df65be Some refactoring of the military qbot code.
This was SVN commit r11627.
2012-04-22 13:04:31 +00:00