/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "FormationCollection.h" #include "graphics/ObjectManager.h" #include "graphics/Model.h" #include "ps/CLogger.h" #define LOG_CATEGORY "formation" void CFormationCollection::LoadFile( const VfsPath& pathname ) { // Build the formation name -> filename mapping. This is done so that // the formation 'x' can be in units/x.xml, structures/x.xml, etc, and // we don't have to search every directory for x.xml. const CStrW basename(fs::basename(pathname)); m_templateFilenames[basename] = pathname.string(); } static LibError LoadFormationThunk( const VfsPath& path, const FileInfo& UNUSED(fileInfo), uintptr_t cbData ) { CFormationCollection* this_ = (CFormationCollection*)cbData; this_->LoadFile(path); return INFO::CB_CONTINUE; } int CFormationCollection::LoadTemplates() { // Load all files in formations and subdirectories. THROW_ERR( fs_util::ForEachFile(g_VFS, "formations/", LoadFormationThunk, (uintptr_t)this, "*.xml", fs_util::DIR_RECURSIVE)); return 0; } CFormation* CFormationCollection::GetTemplate( const CStrW& name ) { // Check whether this template has already been loaded templateMap::iterator it = m_templates.find( name ); if( it != m_templates.end() ) return( it->second ); // Find the filename corresponding to this template templateFilenameMap::iterator filename_it = m_templateFilenames.find( name ); if( filename_it == m_templateFilenames.end() ) return( NULL ); CStr path( filename_it->second ); //Try to load to the formation CFormation* newTemplate = new CFormation(); if( !newTemplate->LoadXml( path ) ) { LOG(CLogger::Error, LOG_CATEGORY, "CFormationCollection::LoadTemplates(): Couldn't load template \"%s\"", path.c_str()); delete newTemplate; return( NULL ); } LOG(CLogger::Normal, LOG_CATEGORY, "CFormationCollection::LoadTemplates(): Loaded template \"%s\"", path.c_str()); m_templates[name] = newTemplate; return newTemplate; } void CFormationCollection::GetFormationNames( std::vector& names ) { for( templateFilenameMap::iterator it = m_templateFilenames.begin(); it != m_templateFilenames.end(); ++it ) if( ! (it->first.length() > 8 && it->first.Left(8) == L"template")) names.push_back( it->first ); } CFormationCollection::~CFormationCollection() { for( templateMap::iterator it = m_templates.begin(); it != m_templates.end(); ++it ) delete( it->second ); }