/** * ========================================================================= * File : lib.cpp * Project : 0 A.D. * Description : various utility functions. * * @author Jan.Wassenberg@stud.uni-karlsruhe.de * ========================================================================= */ /* * Copyright (c) 2003-2005 Jan Wassenberg * * Redistribution and/or modification are also permitted under the * terms of the GNU General Public License as published by the * Free Software Foundation (version 2 or later, at your option). * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ #include "precompiled.h" #include #include #include #include "lib/types.h" #include "lib.h" #include "lib/app_hooks.h" #include "lib/sysdep/sysdep.h" //----------------------------------------------------------------------------- // bit bashing //----------------------------------------------------------------------------- bool is_pow2(uint n) { // 0 would pass the test below but isn't a POT. if(n == 0) return false; return (n & (n-1l)) == 0; } // return -1 if not an integral power of 2, // otherwise the base2 logarithm int ilog2(uint n) { int bit_index; // return value #if CPU_IA32 && HAVE_MS_ASM __asm { mov ecx, [n] or eax, -1 // return value if not a POT test ecx, ecx jz not_pot lea edx, [ecx-1] test ecx, edx jnz not_pot bsf eax, ecx not_pot: mov [bit_index], eax } #else if(!is_pow2(n)) return -1; bit_index = 0; // note: compare against n directly because it is known to be a POT. for(uint bit_value = 1; bit_value != n; bit_value *= 2) bit_index++; #endif debug_assert(-1 <= bit_index && bit_index < (int)sizeof(int)*CHAR_BIT); debug_assert(bit_index == -1 || n == (1u << bit_index)); return bit_index; } // return log base 2, rounded up. uint log2(uint x) { uint bit = 1; uint l = 0; while(bit < x && bit != 0) // must detect overflow { l++; bit += bit; } return l; } int ilog2(const float x) { const u32 i = *(u32*)&x; u32 biased_exp = (i >> 23) & 0xff; return (int)biased_exp - 127; } // round_up_to_pow2 implementation assumes 32-bit int. // if 64, add "x |= (x >> 32);" cassert(sizeof(int)*CHAR_BIT == 32); uint round_up_to_pow2(uint x) { // fold upper bit into lower bits; leaves same MSB set but // everything below it 1. adding 1 yields next POT. x |= (x >> 1); x |= (x >> 2); x |= (x >> 4); x |= (x >> 8); x |= (x >> 16); return x+1; } //----------------------------------------------------------------------------- // misc arithmetic // multiple must be a power of two. uintptr_t round_up(const uintptr_t n, const uintptr_t multiple) { debug_assert(is_pow2((long)multiple)); const uintptr_t result = (n + multiple-1) & ~(multiple-1); debug_assert(n <= result && result < n+multiple); return result; } // multiple must be a power of two. uintptr_t round_down(const uintptr_t n, const uintptr_t multiple) { debug_assert(is_pow2((long)multiple)); const uintptr_t result = n & ~(multiple-1); debug_assert(result <= n && n < result+multiple); return result; } u16 addusw(u16 x, u16 y) { u32 t = x; return (u16)MIN(t+y, 0xffffu); } u16 subusw(u16 x, u16 y) { long t = x; return (u16)(MAX(t-y, 0)); } //----------------------------------------------------------------------------- // rand // return random integer in [min, max). // avoids several common pitfalls; see discussion at // http://www.azillionmonkeys.com/qed/random.html // rand() is poorly implemented (e.g. in VC7) and only returns < 16 bits; // double that amount by concatenating 2 random numbers. // this is not to fix poor rand() randomness - the number returned will be // folded down to a much smaller interval anyway. instead, a larger XRAND_MAX // decreases the probability of having to repeat the loop. #if RAND_MAX < 65536 static const uint XRAND_MAX = (RAND_MAX+1)*(RAND_MAX+1) - 1; static uint xrand() { return rand()*(RAND_MAX+1) + rand(); } // rand() is already ok; no need to do anything. #else static const uint XRAND_MAX = RAND_MAX; static uint xrand() { return rand(); } #endif uint rand(uint min_inclusive, uint max_exclusive) { const uint range = (max_exclusive-min_inclusive); // huge interval or min >= max if(range == 0 || range > XRAND_MAX) { WARN_ERR(ERR::INVALID_PARAM); return 0; } const uint inv_range = XRAND_MAX / range; // generate random number in [0, range) // idea: avoid skewed distributions when doesn't evenly divide // XRAND_MAX by simply discarding values in the "remainder". // not expected to run often since XRAND_MAX is large. uint x; do x = xrand(); while(x >= range * inv_range); x /= inv_range; x += min_inclusive; debug_assert(x < max_exclusive); return x; } //----------------------------------------------------------------------------- // type conversion // these avoid a common mistake in using >> (ANSI requires shift count be // less than the bit width of the type). u32 u64_hi(u64 x) { return (u32)(x >> 32); } u32 u64_lo(u64 x) { return (u32)(x & 0xFFFFFFFF); } u16 u32_hi(u32 x) { return (u16)(x >> 16); } u16 u32_lo(u32 x) { return (u16)(x & 0xFFFF); } u64 u64_from_u32(u32 hi, u32 lo) { u64 x = (u64)hi; x <<= 32; x |= lo; return x; } u32 u32_from_u16(u16 hi, u16 lo) { u32 x = (u32)hi; x <<= 16; x |= lo; return x; } // zero-extend (truncated to 8) bytes of little-endian data to u64, // starting at address

(need not be aligned). u64 movzx_64le(const u8* p, size_t size) { size = MIN(size, 8); u64 data = 0; for(u64 i = 0; i < size; i++) data |= ((u64)p[i]) << (i*8); return data; } // sign-extend (truncated to 8) bytes of little-endian data to i64, // starting at address

(need not be aligned). i64 movsx_64le(const u8* p, size_t size) { size = MIN(size, 8); u64 data = movzx_64le(p, size); // no point in sign-extending if >= 8 bytes were requested if(size < 8) { u64 sign_bit = 1; sign_bit <<= (size*8)-1; // be sure that we don't shift more than variable's bit width // number would be negative in the smaller type, // so sign-extend, i.e. set all more significant bits. if(data & sign_bit) { const u64 size_mask = (sign_bit+sign_bit)-1; data |= ~size_mask; } } return (i64)data; } // input in [0, 1); convert to u8 range u8 fp_to_u8(double in) { if(!(0.0 <= in && in < 1.0)) { debug_warn("clampf not in [0,1)"); return 255; } int l = (int)(in * 255.0); debug_assert((unsigned int)l <= 255u); return (u8)l; } // input in [0, 1); convert to u16 range u16 fp_to_u16(double in) { if(!(0.0 <= in && in < 1.0)) { debug_warn("clampf not in [0,1)"); return 65535; } long l = (long)(in * 65535.0); debug_assert((unsigned long)l <= 65535u); return (u16)l; } //----------------------------------------------------------------------------- // string processing // big endian! void base32(const size_t len, const u8* in, u8* out) { u32 pool = 0; // of bits from buffer uint bits = 0; // # bits currently in buffer static const u8 tbl[33] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567"; for(size_t i = 0; i < len; i++) { if(bits < 5) { pool <<= 8; pool |= *in++; bits += 8; } bits -= 5; uint c = (pool >> bits) & 31; *out++ = tbl[c]; } *out++ = '\0'; } int match_wildcard(const char* s, const char* w) { if(!w) return 1; // saved position in both strings, used to expand '*': // s2 is advanced until match. // initially 0 - we abort on mismatch before the first '*'. const char* s2 = 0; const char* w2 = 0; while(*s) { const int wc = *w; if(wc == '*') { // wildcard string ended with * => match. if(*++w == '\0') return 1; w2 = w; s2 = s+1; } // match one character else if(toupper(wc) == toupper(*s) || wc == '?') { w++; s++; } // mismatched character else { // no '*' found yet => mismatch. if(!s2) return 0; // resume at previous position+1 w = w2; s = s2++; } } // strip trailing * in wildcard string while(*w == '*') w++; return (*w == '\0'); } int match_wildcardw(const wchar_t* s, const wchar_t* w) { if(!w) return 1; // saved position in both strings, used to expand '*': // s2 is advanced until match. // initially 0 - we abort on mismatch before the first '*'. const wchar_t* s2 = 0; const wchar_t* w2 = 0; while(*s) { const wchar_t wc = *w; if(wc == '*') { // wildcard string ended with * => match. if(*++w == '\0') return 1; w2 = w; s2 = s+1; } // match one character else if(towupper(wc) == towupper(*s) || wc == '?') { w++; s++; } // mismatched character else { // no '*' found yet => mismatch. if(!s2) return 0; // resume at previous position+1 w = w2; s = s2++; } } // strip trailing * in wildcard string while(*w == '*') w++; return (*w == '\0'); } // FNV1-A hash - good for strings. // if len = 0 (default), treat buf as a C-string; // otherwise, hash bytes of buf. u32 fnv_hash(const void* buf, size_t len) { u32 h = 0x811c9dc5u; // give distinct values for different length 0 buffers. // value taken from FNV; it has no special significance. const u8* p = (const u8*)buf; // expected case: string if(!len) { while(*p) { h ^= *p++; h *= 0x01000193u; } } else { size_t bytes_left = len; while(bytes_left != 0) { h ^= *p++; h *= 0x01000193u; bytes_left--; } } return h; } // FNV1-A hash - good for strings. // if len = 0 (default), treat buf as a C-string; // otherwise, hash bytes of buf. u64 fnv_hash64(const void* buf, size_t len) { u64 h = 0xCBF29CE484222325ull; // give distinct values for different length 0 buffers. // value taken from FNV; it has no special significance. const u8* p = (const u8*)buf; // expected case: string if(!len) { while(*p) { h ^= *p++; h *= 0x100000001B3ull; } } else { size_t bytes_left = len; while(bytes_left != 0) { h ^= *p++; h *= 0x100000001B3ull; bytes_left--; } } return h; } // special version for strings: first converts to lowercase // (useful for comparing mixed-case filenames). // note: still need , e.g. to support non-0-terminated strings u32 fnv_lc_hash(const char* str, size_t len) { u32 h = 0x811c9dc5u; // give distinct values for different length 0 buffers. // value taken from FNV; it has no special significance. // expected case: string if(!len) { while(*str) { h ^= tolower(*str++); h *= 0x01000193u; } } else { size_t bytes_left = len; while(bytes_left != 0) { h ^= tolower(*str++); h *= 0x01000193u; bytes_left--; } } return h; }