/* Copyright (C) 2011 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_ICMPOBSTRUCTION #define INCLUDED_ICMPOBSTRUCTION #include "simulation2/system/Interface.h" #include "simulation2/components/ICmpObstructionManager.h" /** * Flags an entity as obstructing movement for other units, * and handles the processing of collision queries. */ class ICmpObstruction : public IComponent { public: virtual ICmpObstructionManager::tag_t GetObstruction() = 0; virtual bool GetObstructionSquare(ICmpObstructionManager::ObstructionSquare& out) = 0; virtual entity_pos_t GetUnitRadius() = 0; /** * Test whether this entity is colliding with any obstruction that are set to * block the creation of foundations. * @return true if there is a collision */ virtual bool CheckFoundationCollisions() = 0; /** * Returns a list of entities that are colliding with this entity, and that * are set to block construction. * @return true if there is a collision */ virtual std::vector GetConstructionCollisions() = 0; virtual void SetActive(bool active) = 0; virtual void SetMovingFlag(bool enabled) = 0; virtual void SetDisableBlockMovementPathfinding(bool disabled) = 0; virtual bool GetBlockMovementFlag() = 0; /** * Change the control group that the entity belongs to. * Control groups are used to let units ignore collisions with other units from * the same group. Default is the entity's own ID. */ virtual void SetControlGroup(entity_id_t group) = 0; DECLARE_INTERFACE_TYPE(Obstruction) }; #endif // INCLUDED_ICMPOBSTRUCTION