/* CStr.h by Caecus Caecus@0ad.wildfiregames.com Overview: Contains CStr class which is a versatile class for making string use easy. Basic functionality implemented via STL string, so performance is limited based on the STL implementation we use. Example: CStr MyString = _T("Hello, World."); int MyNum = 126; MyString += _T(" I'm the number ") += CStr(MyNumber); // Prints "Hello, World. I'm the number 126" _tcout << (LPCTSTR)MyString << endl; MyString = _("2341"); MyNum = MyString.ToInt(); // Prints "2341" _tcout << MyNum << endl; More Info: http://wildfiregames.com/0ad/codepit/TDD/CStr.html */ // Last modified: 19 May 04, Mark Thompson (mot20@cam.ac.uk / mark@wildfiregames.com) #ifndef CSTR_H_FIRST #define CSTR_H_FIRST // DEFINES/ENUMS #define CONVERSION_BUFFER_SIZE 32 #define FLOAT_CONVERSION _T("%.6f") enum PS_TRIM_MODE {PS_TRIM_LEFT, PS_TRIM_RIGHT, PS_TRIM_BOTH}; #ifndef IN_UNIDOUBLER #define UNIDOUBLER_HEADER "CStr.h" #include "UniDoubler.h" #endif #endif #if !defined(CSTR_H) || defined(IN_UNIDOUBLER) #define CSTR_H #include "Prometheus.h" #include // Used for basic string functionality #include #include "posix.h" #include "lib.h" #include "Network/Serialization.h" #include #ifdef _UNICODE #define tstring wstring #define _tcout wcout #define _tstod wcstod #define TCHAR wchar_t #define _ttoi _wtoi #define _ttol _wtol #define _itot _itow #define _ultot _itow #define _T(t) L ## t #define _totlower towlower #define _istspace iswspace #define _tsnprintf swprintf #define _ltot _ltow #else #define tstring string #define _tcout cout #define _tstod strtod #define _ttoi atoi #define _ttol atol #define _itot _itoa #define TCHAR char #define _T(t) t #define _istspace isspace #define _tsnprintf snprintf #define _totlower tolower #define _ultot _ultoa #define _ltot _ltoa #endif // CStr class, the mother of all strings class CStr: public ISerializable { public: // CONSTRUCTORS CStr(); // Default constructor CStr(const CStr &Str); // Copy Constructor CStr(std::tstring String); // Creates CStr from C++ string CStr(const TCHAR* String); // Creates CStr from C-Style TCHAR string CStr(TCHAR Char); // Creates CStr from a TCHAR CStr(int Number); // Creates CStr from a int CStr(unsigned int Number); // Creates CStr from a uint CStr(long Number); // Creates CStr from a long CStr(unsigned long Number); // Creates CStr from a ulong CStr(float Number); // Creates CStr from a float CStr(double Number); // Creates CStr from a double ~CStr(); // Destructor // Conversions int ToInt() const; unsigned int ToUInt() const; long ToLong() const; unsigned long ToULong() const; float ToFloat() const; double ToDouble() const; size_t Length() const {return m_String.length();} // Retrieves the substring within the string CStr GetSubstring(size_t start, size_t len) const; //Search the string for another string long Find(const CStr &Str) const; //Search the string for another string long Find(const TCHAR &tchar) const; //Search the string for another string long Find(const int &start, const TCHAR &tchar) const; //You can also do a "ReverseFind"- i.e. search starting from the end long ReverseFind(const CStr &Str) const; // Lowercase and uppercase CStr LowerCase() const; CStr UpperCase() const; // Lazy funcs CStr LCase() const; CStr UCase() const; // Retreive the substring of the first n characters CStr Left(long len) const; // Retreive the substring of the last n characters CStr Right(long len) const; //Remove all occurences of some character or substring void Remove(const CStr &Str); //Replace all occurences of some substring by another void Replace(const CStr &StrToReplace, const CStr &ReplaceWith); // Returns a trimed string, removes whitespace from the left/right/both CStr Trim(PS_TRIM_MODE Mode); // Overload operations CStr &operator=(const CStr &Str); CStr &operator=(const TCHAR* String); CStr &operator=(TCHAR Char); CStr &operator=(int Number); CStr &operator=(long Number); CStr &operator=(unsigned int Number); CStr &operator=(unsigned long Number); CStr &operator=(float Number); CStr &operator=(double Number); bool operator==(const CStr &Str) const; bool operator!=(const CStr &Str) const; bool operator<(const CStr &Str) const; bool operator<=(const CStr &Str) const; bool operator>(const CStr &Str) const; bool operator>=(const CStr &Str) const; CStr &operator+=(const CStr &Str); CStr operator+(const CStr &Str); operator const TCHAR*(); operator const TCHAR*() const; // Gee, I've added this, Maybe the one above should be removed? TCHAR &operator[](int n); TCHAR &operator[](unsigned int n); TCHAR &operator[](long n); TCHAR &operator[](unsigned long n); inline const TCHAR *c_str() { return m_String.c_str(); } size_t GetHashCode() const; // Serialization functions virtual uint GetSerializedLength() const; virtual u8 *Serialize(u8 *buffer) const; virtual const u8 *Deserialize(const u8 *buffer, const u8 *bufferend); protected: std::tstring m_String; TCHAR m_ConversionBuffer[CONVERSION_BUFFER_SIZE]; }; class CStr_hash_compare { public: static const size_t bucket_size = 1; static const size_t min_buckets = 16; size_t operator()( const CStr& Key ) const { return( Key.GetHashCode() ); } bool operator()( const CStr& _Key1, const CStr& _Key2 ) const { return( _Key1 < _Key2 ); } }; // overloaded operator for ostreams std::ostream &operator<<(std::ostream &os, CStr &Str); #endif