1
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forked from 0ad/0ad
0ad/source/simulation2/helpers/Grid.h
Ykkrosh 11a20e1bcf # Handle terrain passability and movement costs in pathfinder.
Simplify terrain code (remove Handle indirection).
Delete unused terrain properties.

This was SVN commit r7590.
2010-05-27 23:31:03 +00:00

77 lines
1.7 KiB
C++

/* Copyright (C) 2010 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_GRID
#define INCLUDED_GRID
#include <cstring>
#ifdef NDEBUG
#define GRID_BOUNDS_DEBUG 0
#else
#define GRID_BOUNDS_DEBUG 1
#endif
/**
* Basic 2D array, intended for storing tile data, plus support for lazy updates
* by ICmpObstructionManager.
* @c T must be a POD type that can be initialised with 0s.
*/
template<typename T>
class Grid
{
public:
Grid(u16 w, u16 h) : m_W(w), m_H(h), m_DirtyID(0)
{
m_Data = new T[m_W * m_H];
reset();
}
~Grid()
{
delete[] m_Data;
}
void reset()
{
memset(m_Data, 0, m_W*m_H*sizeof(T));
}
void set(size_t i, size_t j, const T& value)
{
#if GRID_BOUNDS_DEBUG
debug_assert(i < m_W && j < m_H);
#endif
m_Data[j*m_W + i] = value;
}
T& get(size_t i, size_t j) const
{
#if GRID_BOUNDS_DEBUG
debug_assert(i < m_W && j < m_H);
#endif
return m_Data[j*m_W + i];
}
u16 m_W, m_H;
T* m_Data;
size_t m_DirtyID; // if this is < the id maintained by ICmpObstructionManager then it needs to be updated
};
#endif // INCLUDED_GRID