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forked from 0ad/0ad
0ad/source/scriptinterface
Ykkrosh 0da7e822ff # Add opt-in automatic feedback system.
Add GL implementation limits to hwdetect.
Make the in-game manual support multiple text files.
Remove unnecessary instruction on how to close the manual window.
Make guitextobject.caption return the original value without stripping
formatting tags.
Remove unused non-VFS support from config system.
Support writing config files back to their original path.
Remove unnecessary user profile directory; use normal config directory.

This was SVN commit r8925.
2011-02-16 20:40:15 +00:00
..
tests Add AI script code to provide a cleaner API around the engine interface. 2011-01-15 23:35:20 +00:00
AutoRooters.cpp Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
AutoRooters.h Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
NativeWrapperDecls.h Use JSFastNative API in more places, for improved compatibility with future SpiderMonkey versions. 2010-10-21 19:54:59 +00:00
NativeWrapperDefns.h Use JSFastNative API in more places, for improved compatibility with future SpiderMonkey versions. 2010-10-21 19:54:59 +00:00
ScriptConversions.cpp # Support AI construction of buildings. 2011-02-10 16:06:28 +00:00
ScriptInterface.cpp Fix Windows crash caused by calling js_free (which calls free from the wrong CRT). 2011-01-29 17:50:42 +00:00
ScriptInterface.h # Add opt-in automatic feedback system. 2011-02-16 20:40:15 +00:00
ScriptStats.cpp Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
ScriptStats.h Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
ScriptTypes.h Fix int8_t redefinition errors in VC2010 2010-11-17 03:02:04 +00:00
ScriptVal.cpp Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
ScriptVal.h Add AI script code to provide a cleaner API around the engine interface. 2011-01-15 23:35:20 +00:00