elexis
6db0f91823
Differential Revision: https://code.wildfiregames.com/D2345 Tested on: gcc 9.1.0 Comments By: Vladislav This was SVN commit r23028.
247 lines
5.9 KiB
C++
247 lines
5.9 KiB
C++
/* Copyright (C) 2019 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "gui/CGUI.h"
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#include "gui/SettingTypes/CGUIString.h"
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#include "ps/CLogger.h"
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class CGUIList;
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class CGUISeries;
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template <>
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bool CGUI::ParseString<bool>(const CGUI* UNUSED(pGUI), const CStrW& Value, bool& Output)
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{
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if (Value == L"true")
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Output = true;
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else if (Value == L"false")
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Output = false;
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else
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return false;
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return true;
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}
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template <>
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bool CGUI::ParseString<i32>(const CGUI* UNUSED(pGUI), const CStrW& Value, int& Output)
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{
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Output = Value.ToInt();
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return true;
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}
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template <>
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bool CGUI::ParseString<u32>(const CGUI* UNUSED(pGUI), const CStrW& Value, u32& Output)
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{
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Output = Value.ToUInt();
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return true;
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}
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template <>
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bool CGUI::ParseString<float>(const CGUI* UNUSED(pGUI), const CStrW& Value, float& Output)
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{
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Output = Value.ToFloat();
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return true;
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}
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template <>
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bool CGUI::ParseString<CRect>(const CGUI* UNUSED(pGUI), const CStrW& Value, CRect& Output)
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{
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const unsigned int NUM_COORDS = 4;
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float coords[NUM_COORDS];
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std::wstringstream stream;
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stream.str(Value);
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// Parse each coordinate
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for (unsigned int i = 0; i < NUM_COORDS; ++i)
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{
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if (stream.eof())
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{
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LOGWARNING("Too few CRect parameters (min %i). Your input: '%s'", NUM_COORDS, Value.ToUTF8().c_str());
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return false;
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}
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stream >> coords[i];
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if ((stream.rdstate() & std::wstringstream::failbit) != 0)
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{
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LOGWARNING("Unable to parse CRect parameters. Your input: '%s'", Value.ToUTF8().c_str());
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return false;
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}
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}
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if (!stream.eof())
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{
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LOGWARNING("Too many CRect parameters (max %i). Your input: '%s'", NUM_COORDS, Value.ToUTF8().c_str());
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return false;
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}
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// Finally the rectangle values
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Output = CRect(coords[0], coords[1], coords[2], coords[3]);
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return true;
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}
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template <>
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bool CGUI::ParseString<CGUISize>(const CGUI* UNUSED(pGUI), const CStrW& Value, CGUISize& Output)
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{
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return Output.FromString(Value.ToUTF8());
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}
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template <>
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bool CGUI::ParseString<CGUIColor>(const CGUI* pGUI, const CStrW& Value, CGUIColor& Output)
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{
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return Output.ParseString(*pGUI, Value.ToUTF8());
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}
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template <>
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bool CGUI::ParseString<CSize>(const CGUI* UNUSED(pGUI), const CStrW& Value, CSize& Output)
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{
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const unsigned int NUM_COORDS = 2;
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float coords[NUM_COORDS];
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std::wstringstream stream;
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stream.str(Value);
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// Parse each coordinate
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for (unsigned int i = 0; i < NUM_COORDS; ++i)
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{
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if (stream.eof())
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{
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LOGWARNING("Too few CSize parameters (min %i). Your input: '%s'", NUM_COORDS, Value.ToUTF8().c_str());
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return false;
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}
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stream >> coords[i];
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if ((stream.rdstate() & std::wstringstream::failbit) != 0)
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{
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LOGWARNING("Unable to parse CSize parameters. Your input: '%s'", Value.ToUTF8().c_str());
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return false;
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}
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}
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Output.cx = coords[0];
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Output.cy = coords[1];
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if (!stream.eof())
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{
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LOGWARNING("Too many CSize parameters (max %i). Your input: '%s'", NUM_COORDS, Value.ToUTF8().c_str());
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return false;
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}
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return true;
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}
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template <>
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bool CGUI::ParseString<CPos>(const CGUI* UNUSED(pGUI), const CStrW& Value, CPos& Output)
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{
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const unsigned int NUM_COORDS = 2;
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float coords[NUM_COORDS];
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std::wstringstream stream;
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stream.str(Value);
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// Parse each coordinate
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for (unsigned int i = 0; i < NUM_COORDS; ++i)
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{
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if (stream.eof())
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{
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LOGWARNING("Too few CPos parameters (min %i). Your input: '%s'", NUM_COORDS, Value.ToUTF8().c_str());
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return false;
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}
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stream >> coords[i];
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if ((stream.rdstate() & std::wstringstream::failbit) != 0)
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{
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LOGWARNING("Unable to parse CPos parameters. Your input: '%s'", Value.ToUTF8().c_str());
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return false;
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}
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}
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Output.x = coords[0];
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Output.y = coords[1];
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if (!stream.eof())
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{
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LOGWARNING("Too many CPos parameters (max %i). Your input: '%s'", NUM_COORDS, Value.ToUTF8().c_str());
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return false;
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}
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return true;
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}
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template <>
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bool CGUI::ParseString<EAlign>(const CGUI* UNUSED(pGUI), const CStrW& Value, EAlign& Output)
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{
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if (Value == L"left")
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Output = EAlign_Left;
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else if (Value == L"center")
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Output = EAlign_Center;
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else if (Value == L"right")
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Output = EAlign_Right;
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else
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return false;
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return true;
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}
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template <>
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bool CGUI::ParseString<EVAlign>(const CGUI* UNUSED(pGUI), const CStrW& Value, EVAlign& Output)
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{
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if (Value == L"top")
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Output = EVAlign_Top;
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else if (Value == L"center")
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Output = EVAlign_Center;
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else if (Value == L"bottom")
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Output = EVAlign_Bottom;
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else
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return false;
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return true;
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}
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template <>
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bool CGUI::ParseString<CGUIString>(const CGUI* UNUSED(pGUI), const CStrW& Value, CGUIString& Output)
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{
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Output.SetValue(Value);
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return true;
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}
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template <>
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bool CGUI::ParseString<CStr>(const CGUI* UNUSED(pGUI), const CStrW& Value, CStr& Output)
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{
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Output = Value.ToUTF8();
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return true;
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}
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template <>
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bool CGUI::ParseString<CStrW>(const CGUI* UNUSED(pGUI), const CStrW& Value, CStrW& Output)
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{
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Output = Value;
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return true;
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}
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template <>
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bool CGUI::ParseString<CGUISpriteInstance>(const CGUI* UNUSED(pGUI), const CStrW& Value, CGUISpriteInstance& Output)
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{
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Output = CGUISpriteInstance(Value.ToUTF8());
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return true;
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}
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template <>
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bool CGUI::ParseString<CGUISeries>(const CGUI* UNUSED(pGUI), const CStrW& UNUSED(Value), CGUISeries& UNUSED(Output))
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{
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return false;
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}
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template <>
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bool CGUI::ParseString<CGUIList>(const CGUI* UNUSED(pGUI), const CStrW& UNUSED(Value), CGUIList& UNUSED(Output))
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{
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return false;
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}
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