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forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-11-02 21:18:46 +00:00
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art Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario. 2012-11-02 21:18:46 +00:00
audio Album image for the game's music. 2012-09-02 02:55:25 +00:00
civs Fixed info in Rome civ json 2012-10-25 16:28:13 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Added Player/MaxPopulation for technologies. 2012-10-07 22:19:03 +00:00
gui Fix tests. BuildingAI now handles DiplomacyChanged messages. 2012-11-02 17:20:32 +00:00
hwdetect New sound system implementation by stwf, refs #1223, #961. 2012-08-15 00:10:44 +00:00
maps Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario. 2012-11-02 21:18:46 +00:00
shaders Particles now correctly update with the fog. Refs #276 . 2012-11-02 16:31:27 +00:00
simulation Fix tests. BuildingAI now handles DiplomacyChanged messages. 2012-11-02 17:20:32 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00