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forked from 0ad/0ad
0ad/binaries/data/mods/public
2013-07-01 23:46:03 +00:00
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art Hero tech icon 2013-07-01 23:42:51 +00:00
audio Small boats move around quieter than large ships 2013-06-30 10:40:59 +00:00
civs Mauryan civ uses Omri's track. Cart sandbox map update 2013-06-30 11:06:35 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Adds JS implementations of Math.pow, exp, and log, by sanderd17, refs #1193. 2013-06-30 05:16:20 +00:00
gui Clean up cheat handling a bit. Use setter and getter for cheatTimeMultiplier. 2013-07-01 23:46:03 +00:00
hwdetect Disable fancy water rendering on all Intel devices, since it appears to be very slow. 2013-03-17 14:27:47 +00:00
maps Mauryan civ uses Omri's track. Cart sandbox map update 2013-06-30 11:06:35 +00:00
shaders Slight clean up of the water code. Uses vertex data instead of a texture for foam. Should be faster to generate and render. Still no Atlas support. 2013-04-27 12:20:42 +00:00
simulation Clean up cheat handling a bit. Use setter and getter for cheatTimeMultiplier. 2013-07-01 23:46:03 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00