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forked from 0ad/0ad
0ad/source/maths/scripting/JSInterface_Vector3D.cpp
janwas 73683b6109 # SwEng
. the massive renaming undertaking: camelCase functions -> PascalCase.
. add some cppdoc.
. minor additional renaming improvements: e.g. GetIsClosed -> IsClosed
. in entity code, replace constructs like "pvec = new vector; return
pvec; use *pvec; delete pvec" with a simple stack variable passed as
output parameter (avoid unnecessary dynamic allocs)
. timer: simpler handling of raw ticks vs normal timer (less #if)

This was SVN commit r5017.
2007-05-02 12:07:08 +00:00

338 lines
9.2 KiB
C++

#include "precompiled.h"
#include "JSInterface_Vector3D.h"
#include "scripting/JSConversions.h"
#include "scripting/ScriptingHost.h"
namespace JSI_Vector3D
{
static CVector3D* GetVector( JSContext* cx, JSObject* obj );
}
JSClass JSI_Vector3D::JSI_class = {
"Vector3D", JSCLASS_HAS_PRIVATE,
JS_PropertyStub, JS_PropertyStub,
JSI_Vector3D::getProperty, JSI_Vector3D::setProperty,
JS_EnumerateStub, JS_ResolveStub,
JS_ConvertStub, JSI_Vector3D::finalize,
NULL, NULL, NULL, NULL
};
JSPropertySpec JSI_Vector3D::JSI_props[] =
{
{ "x", JSI_Vector3D::component_x, JSPROP_ENUMERATE },
{ "y", JSI_Vector3D::component_y, JSPROP_ENUMERATE },
{ "z", JSI_Vector3D::component_z, JSPROP_ENUMERATE },
{ 0 }
};
JSFunctionSpec JSI_Vector3D::JSI_methods[] =
{
{ "toString", JSI_Vector3D::toString, 0, 0, 0 },
{ "add", JSI_Vector3D::add, 1, 0, 0 },
{ "subtract", JSI_Vector3D::subtract, 1, 0, 0 },
{ "minus", JSI_Vector3D::subtract, 1, 0, 0 },
{ "negate", JSI_Vector3D::negate, 1, 0, 0 },
{ "scale", JSI_Vector3D::scale, 1, 0, 0 },
{ "multiply", JSI_Vector3D::scale, 1, 0, 0 },
{ "divide", JSI_Vector3D::divide, 1, 0, 0 },
{ "dot", JSI_Vector3D::dot, 1, 0, 0 },
{ "cross", JSI_Vector3D::cross, 1, 0, 0 },
{ "length", JSI_Vector3D::length, 0, 0, 0 },
{ "normalize", JSI_Vector3D::normalize, 0, 0, 0 },
{ 0 }
};
void JSI_Vector3D::init()
{
g_ScriptingHost.DefineCustomObjectType( &JSI_class, JSI_Vector3D::construct, 0, JSI_props, JSI_methods, NULL, NULL );
}
JSI_Vector3D::Vector3D_Info::Vector3D_Info()
{
owner = NULL;
vector = new CVector3D();
}
JSI_Vector3D::Vector3D_Info::Vector3D_Info( float x, float y, float z )
{
owner = NULL;
vector = new CVector3D( x, y, z );
}
JSI_Vector3D::Vector3D_Info::Vector3D_Info( const CVector3D& copy )
{
owner = NULL;
vector = new CVector3D( copy.X, copy.Y, copy.Z );
}
JSI_Vector3D::Vector3D_Info::Vector3D_Info( CVector3D* attach, IPropertyOwner* _owner )
{
owner = _owner;
updateFn = NULL;
freshenFn = NULL;
vector = attach;
}
JSI_Vector3D::Vector3D_Info::Vector3D_Info( CVector3D* attach, IPropertyOwner* _owner, void( IPropertyOwner::*_updateFn )(void) )
{
owner = _owner;
updateFn = _updateFn;
freshenFn = NULL;
vector = attach;
}
JSI_Vector3D::Vector3D_Info::Vector3D_Info( CVector3D* attach, IPropertyOwner* _owner, void( IPropertyOwner::*_updateFn )(void), void( IPropertyOwner::*_freshenFn )(void) )
{
owner = _owner;
updateFn = _updateFn;
freshenFn = _freshenFn;
vector = attach;
}
JSI_Vector3D::Vector3D_Info::~Vector3D_Info()
{
if( !owner ) delete( vector );
}
JSBool JSI_Vector3D::getProperty( JSContext* cx, JSObject* obj, jsval id, jsval* vp )
{
if( !JSVAL_IS_INT( id ) )
return( JS_TRUE );
Vector3D_Info* vectorInfo = (Vector3D_Info*)JS_GetPrivate( cx, obj );
if( !vectorInfo )
{
JS_ReportError( cx, "[Vector3D] Invalid reference" );
return( JS_TRUE );
}
CVector3D* vectorData = vectorInfo->vector;
if( vectorInfo->owner && vectorInfo->freshenFn ) ( (vectorInfo->owner)->*(vectorInfo->freshenFn) )();
switch( ToPrimitive<int>( id ) )
{
case component_x: *vp = DOUBLE_TO_JSVAL( JS_NewDouble( cx, vectorData->X ) ); return( JS_TRUE );
case component_y: *vp = DOUBLE_TO_JSVAL( JS_NewDouble( cx, vectorData->Y ) ); return( JS_TRUE );
case component_z: *vp = DOUBLE_TO_JSVAL( JS_NewDouble( cx, vectorData->Z ) ); return( JS_TRUE );
}
return( JS_FALSE );
}
JSBool JSI_Vector3D::setProperty( JSContext* cx, JSObject* obj, jsval id, jsval* vp )
{
if( !JSVAL_IS_INT( id ) )
return( JS_TRUE );
Vector3D_Info* vectorInfo = (Vector3D_Info*)JS_GetPrivate( cx, obj );
if( !vectorInfo )
{
JS_ReportError( cx, "[Vector3D] Invalid reference" );
return( JS_TRUE );
}
CVector3D* vectorData = vectorInfo->vector;
if( vectorInfo->owner && vectorInfo->freshenFn ) ( (vectorInfo->owner)->*(vectorInfo->freshenFn) )();
switch( ToPrimitive<int>( id ) )
{
case component_x: vectorData->X = ToPrimitive<float>( *vp ); break;
case component_y: vectorData->Y = ToPrimitive<float>( *vp ); break;
case component_z: vectorData->Z = ToPrimitive<float>( *vp ); break;
}
if( vectorInfo->owner && vectorInfo->updateFn ) ( (vectorInfo->owner)->*(vectorInfo->updateFn) )();
return( JS_TRUE );
}
JSBool JSI_Vector3D::construct( JSContext* cx, JSObject* UNUSED(obj), uintN argc, jsval* argv, jsval* rval )
{
JSObject* vector = JS_NewObject( cx, &JSI_Vector3D::JSI_class, NULL, NULL );
if( argc == 0 )
{
JS_SetPrivate( cx, vector, new Vector3D_Info() );
*rval = OBJECT_TO_JSVAL( vector );
return( JS_TRUE );
}
JSU_REQUIRE_PARAMS(3);
try
{
float x = ToPrimitive<float>( argv[0] );
float y = ToPrimitive<float>( argv[1] );
float z = ToPrimitive<float>( argv[2] );
JS_SetPrivate( cx, vector, new Vector3D_Info( x, y, z ) );
*rval = OBJECT_TO_JSVAL( vector );
return( JS_TRUE );
}
catch (PSERROR_Scripting_ConversionFailed)
{
// Invalid input (i.e. can't be coerced into doubles) - fail
JS_ReportError( cx, "Invalid parameters to Vector3D constructor" );
*rval = JSVAL_NULL;
return( JS_FALSE );
}
}
void JSI_Vector3D::finalize( JSContext* cx, JSObject* obj )
{
delete( (Vector3D_Info*)JS_GetPrivate( cx, obj ) );
}
JSBool JSI_Vector3D::toString( JSContext* cx, JSObject* obj,
uintN UNUSED(argc), jsval* UNUSED(argv), jsval* rval )
{
char buffer[256];
Vector3D_Info* vectorInfo = (Vector3D_Info*)JS_GetPrivate( cx, obj );
if( !vectorInfo ) return( JS_TRUE );
if( vectorInfo->owner && vectorInfo->freshenFn ) ( (vectorInfo->owner)->*(vectorInfo->freshenFn) )();
CVector3D* vectorData = vectorInfo->vector;
snprintf( buffer, 256, "[object Vector3D: ( %f, %f, %f )]", vectorData->X, vectorData->Y, vectorData->Z );
buffer[255] = 0;
*rval = STRING_TO_JSVAL( JS_NewStringCopyZ( cx, buffer ) );
return( JS_TRUE );
}
CVector3D* JSI_Vector3D::GetVector( JSContext* cx, JSObject* obj )
{
Vector3D_Info* vectorInfo = (Vector3D_Info*)JS_GetInstancePrivate( cx, obj, &JSI_class, NULL );
if( !vectorInfo )
{
JS_ReportError( cx, "[Vector3D] Invalid reference" );
return( NULL );
}
if( vectorInfo->owner && vectorInfo->freshenFn ) ( (vectorInfo->owner)->*(vectorInfo->freshenFn) )();
return( vectorInfo->vector );
}
#define GET_VECTORS\
CVector3D* a = GetVector( cx, obj );\
if(!a)\
return( JS_TRUE );\
if( ( argc == 0 ) || !JSVAL_IS_OBJECT( argv[0] ) )\
{\
invalid_param:\
JS_ReportError( cx, "[Vector3D] Invalid parameter" );\
return( JS_TRUE );\
}\
CVector3D* b = GetVector( cx, JSVAL_TO_OBJECT( argv[0] ) );\
if(!b)\
goto invalid_param;
#define GET_VECTOR_AND_FLOAT\
CVector3D* v = GetVector( cx, obj );\
if(!v)\
return( JS_TRUE );\
float f;\
if( ( argc == 0 ) || !ToPrimitive( cx, argv[0], f ) )\
{\
JS_ReportError( cx, "Invalid parameter" );\
return( JS_TRUE );\
}
JSBool JSI_Vector3D::add( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval )
{
GET_VECTORS;
JSObject* vector3d = JS_NewObject( g_ScriptingHost.getContext(), &JSI_Vector3D::JSI_class, NULL, NULL );
JS_SetPrivate( g_ScriptingHost.getContext(), vector3d, new JSI_Vector3D::Vector3D_Info( *a + *b ) );
*rval = OBJECT_TO_JSVAL( vector3d );
return( JS_TRUE );
}
JSBool JSI_Vector3D::subtract( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval )
{
GET_VECTORS;
JSObject* vector3d = JS_NewObject( g_ScriptingHost.getContext(), &JSI_Vector3D::JSI_class, NULL, NULL );
JS_SetPrivate( g_ScriptingHost.getContext(), vector3d, new JSI_Vector3D::Vector3D_Info( *a - *b ) );
*rval = OBJECT_TO_JSVAL( vector3d );
return( JS_TRUE );
}
JSBool JSI_Vector3D::negate( JSContext* cx, JSObject* obj,
uintN UNUSED(argc), jsval* UNUSED(argv), jsval* rval )
{
CVector3D* v = GetVector( cx, obj );
if(!v)
return( JS_TRUE );
*rval = ToJSVal( -( *v ) );
return( JS_TRUE );
}
JSBool JSI_Vector3D::scale( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval )
{
GET_VECTOR_AND_FLOAT;
JSObject* vector3d = JS_NewObject( g_ScriptingHost.getContext(), &JSI_Vector3D::JSI_class, NULL, NULL );
JS_SetPrivate( g_ScriptingHost.getContext(), vector3d, new JSI_Vector3D::Vector3D_Info( *v * f ) );
*rval = OBJECT_TO_JSVAL( vector3d );
return( JS_TRUE );
}
JSBool JSI_Vector3D::divide( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval )
{
GET_VECTOR_AND_FLOAT;
JSObject* vector3d = JS_NewObject( g_ScriptingHost.getContext(), &JSI_Vector3D::JSI_class, NULL, NULL );
JS_SetPrivate( g_ScriptingHost.getContext(), vector3d, new JSI_Vector3D::Vector3D_Info( *v * ( 1.0f / f ) ) );
*rval = OBJECT_TO_JSVAL( vector3d );
return( JS_TRUE );
}
JSBool JSI_Vector3D::dot( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval )
{
GET_VECTORS;
*rval = ToJSVal( a->Dot( *b ) );
return( JS_TRUE );
}
JSBool JSI_Vector3D::cross( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval )
{
GET_VECTORS;
*rval = ToJSVal( a->Cross( *b ) );
return( JS_TRUE );
}
JSBool JSI_Vector3D::length( JSContext* cx, JSObject* obj,
uintN UNUSED(argc), jsval* UNUSED(argv), jsval* rval )
{
CVector3D* v = GetVector( cx, obj );
if(!v)
return( JS_TRUE );
*rval = ToJSVal( v->Length() );
return( JS_TRUE );
}
JSBool JSI_Vector3D::normalize( JSContext* cx, JSObject* obj,
uintN UNUSED(argc), jsval* UNUSED(argv), jsval* rval )
{
CVector3D* v = GetVector( cx, obj );
if(!v)
return( JS_TRUE );
CVector3D r( v->X, v->Y, v->Z );
r.Normalize();
*rval = ToJSVal( r );
return( JS_TRUE );
}