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4882aac409
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Mythos_Ruler
4882aac409
New techs for Carthage: Mercenary Captains, reduce metal costs for merc units, based on ethnicity.
...
Melee cav more starting pierce armor. This was SVN commit r13441.
2013-05-31 02:52:06 +00:00
..
art
Bloody dead camel.
2013-05-19 08:19:16 +00:00
audio
many fauna sounds in stereo converted to mono so the OpenAL can locate them
2013-05-31 02:50:47 +00:00
civs
"Oh myyyyy" -- George Takei. Lots of stuff:
2013-04-03 06:48:38 +00:00
fonts
Add stroked 16 font
2012-06-23 22:04:04 +00:00
globalscripts
Added Player/MaxPopulation for technologies.
2012-10-07 22:19:03 +00:00
gui
Display rally point lines when setting rally points using the minimap. Patch by TrinityDeath.
Fixes
#1848
.
2013-05-23 20:34:15 +00:00
hwdetect
Disable fancy water rendering on all Intel devices, since it appears to be very slow.
2013-03-17 14:27:47 +00:00
maps
Some sound file changes to hopefully add more aural variation.
2013-05-25 18:07:29 +00:00
shaders
Slight clean up of the water code. Uses vertex data instead of a texture for foam. Should be faster to generate and render. Still no Atlas support.
2013-04-27 12:20:42 +00:00
simulation
New techs for Carthage: Mercenary Captains, reduce metal costs for merc units, based on ethnicity.
2013-05-31 02:52:06 +00:00
technologies
/techtree
Deletes some obsolete data files.
2012-05-10 04:36:18 +00:00