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Mythos_Ruler
4d5187bf40
Building completion and unit training sounds are now ubiquitous, meaning you'll hear them even if they are off-screen.
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This was SVN commit r13449.
2013-06-03 02:50:10 +00:00
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art
Building completion and unit training sounds are now ubiquitous, meaning you'll hear them even if they are off-screen.
2013-06-03 02:50:10 +00:00
audio
Building completion and unit training sounds are now ubiquitous, meaning you'll hear them even if they are off-screen.
2013-06-03 02:50:10 +00:00
civs
"Oh myyyyy" -- George Takei. Lots of stuff:
2013-04-03 06:48:38 +00:00
fonts
Add stroked 16 font
2012-06-23 22:04:04 +00:00
globalscripts
Added Player/MaxPopulation for technologies.
2012-10-07 22:19:03 +00:00
gui
Don't display the rally point tooltip for trading for enemy markets.
2013-06-02 20:17:44 +00:00
hwdetect
Disable fancy water rendering on all Intel devices, since it appears to be very slow.
2013-03-17 14:27:47 +00:00
maps
New BRASIDAS Spartan hero.
2013-06-01 02:33:58 +00:00
shaders
Slight clean up of the water code. Uses vertex data instead of a texture for foam. Should be faster to generate and render. Still no Atlas support.
2013-04-27 12:20:42 +00:00
simulation
Building completion and unit training sounds are now ubiquitous, meaning you'll hear them even if they are off-screen.
2013-06-03 02:50:10 +00:00
technologies
/techtree
Deletes some obsolete data files.
2012-05-10 04:36:18 +00:00