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forked from 0ad/0ad
0ad/binaries/data/mods/public/shaders/arb/overlayline.vp
Ykkrosh 59447bce2e Move shaders into appropriate subdirectories.
Delete some obsolete shader files.

This was SVN commit r11424.
2012-04-03 19:45:58 +00:00

16 lines
472 B
Plaintext

!!ARBvp1.0
PARAM losTransform = program.local[0];
ATTRIB position = vertex.position;
DP4 result.position.x, state.matrix.mvp.row[0], position;
DP4 result.position.y, state.matrix.mvp.row[1], position;
DP4 result.position.z, state.matrix.mvp.row[2], position;
DP4 result.position.w, state.matrix.mvp.row[3], position;
MOV result.texcoord[0], vertex.texcoord[0];
MAD result.texcoord[1], position.xzzz, losTransform.x, losTransform.y;
MOV result.color, vertex.color;
END