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forked from 0ad/0ad
0ad/source
janwas 4fbaea3780 # fix for exceptions when not running in debugger
move exception-specific stuff into wseh. it now grabs the entry point
and wraps it in a __try block (but only for the main EXE).
this works around issues with the previous SEH registration code
(exceptions weren't caught in release mode when not running in debugger)

This was SVN commit r5151.
2007-06-08 17:44:24 +00:00
..
collada remove all author/modified by tags. 2007-05-07 16:33:24 +00:00
graphics fix warnings 2007-05-28 14:25:07 +00:00
gui # Fixed some warnings and potentially misleading code 2007-05-29 19:01:21 +00:00
i18n # Fixed some warnings and potentially misleading code 2007-05-29 19:01:21 +00:00
lib # fix for exceptions when not running in debugger 2007-06-08 17:44:24 +00:00
maths implement atlas feature request 2007-05-29 22:47:26 +00:00
network wsock: fix init problem (if getnameinfo et al were the first function called from winsock - as happens when using quickstart - ws2_32 wasn't loaded first) 2007-06-04 23:55:29 +00:00
pch Removed some header files from header files. 2007-01-13 22:44:42 +00:00
ps # Some initial work on networking, fixing session setup, game startup, and command queueing. 2007-06-04 07:41:05 +00:00
renderer . split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it. 2007-05-09 21:01:11 +00:00
scripting # Some initial work on networking, fixing session setup, game startup, and command queueing. 2007-06-04 07:41:05 +00:00
simulation # Fixed some warnings and potentially misleading code 2007-05-29 19:01:21 +00:00
sound # Fixed some warnings and potentially misleading code 2007-05-29 19:01:21 +00:00
tools Rename stdafx.h to precompiled.h 2007-06-05 18:35:05 +00:00
main.cpp # Some initial work on networking, fixing session setup, game startup, and command queueing. 2007-06-04 07:41:05 +00:00
test_setup.cpp # Linux fixes 2007-03-19 20:58:46 +00:00