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forked from 0ad/0ad
0ad/source/scriptinterface/ScriptConversions.cpp
Ykkrosh 4fe991074f Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts.
Make CSimContext accessible to all component code, so they don't all
have to save their own copies of it.

This was SVN commit r7490.
2010-05-01 09:48:39 +00:00

225 lines
6.2 KiB
C++

/* Copyright (C) 2010 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "ScriptInterface.h"
#include "ps/utf16string.h"
#include "js/jsapi.h"
#define FAIL(msg) do { JS_ReportError(cx, msg); return false; } while (false)
template<> bool ScriptInterface::FromJSVal<bool>(JSContext* cx, jsval v, bool& out)
{
JSBool ret;
if (!JS_ValueToBoolean(cx, v, &ret))
return false;
out = (ret ? true : false);
return true;
}
template<> bool ScriptInterface::FromJSVal<float>(JSContext* cx, jsval v, float& out)
{
jsdouble ret;
if (!JS_ValueToNumber(cx, v, &ret))
return false;
out = ret;
return true;
}
template<> bool ScriptInterface::FromJSVal<i32>(JSContext* cx, jsval v, i32& out)
{
int32 ret;
if (!JS_ValueToECMAInt32(cx, v, &ret))
return false;
out = ret;
return true;
}
template<> bool ScriptInterface::FromJSVal<u32>(JSContext* cx, jsval v, u32& out)
{
uint32 ret;
if (!JS_ValueToECMAUint32(cx, v, &ret))
return false;
out = ret;
return true;
}
// NOTE: we can't define a jsval specialisation, because that conflicts with integer types
template<> bool ScriptInterface::FromJSVal<CScriptVal>(JSContext* UNUSED(cx), jsval v, CScriptVal& out)
{
out = v;
return true;
}
template<> bool ScriptInterface::FromJSVal<CScriptValRooted>(JSContext* cx, jsval v, CScriptValRooted& out)
{
out = CScriptValRooted(cx, v);
return true;
}
template<> bool ScriptInterface::FromJSVal<std::wstring>(JSContext* cx, jsval v, std::wstring& out)
{
JSString* ret = JS_ValueToString(cx, v);
if (!ret)
FAIL("Argument must be convertible to a string");
jschar* ch = JS_GetStringChars(ret);
out = std::wstring(ch, ch + JS_GetStringLength(ret));
return true;
}
template<> bool ScriptInterface::FromJSVal<std::string>(JSContext* cx, jsval v, std::string& out)
{
JSString* ret = JS_ValueToString(cx, v);
if (!ret)
FAIL("Argument must be convertible to a string");
char* ch = JS_GetStringBytes(ret);
out = std::string(ch, ch + JS_GetStringLength(ret));
// TODO: if JS_GetStringBytes fails it'll return a zero-length string
// and we'll overflow its bounds by using JS_GetStringLength - should
// use one of the new SpiderMonkey 1.8 functions instead
return true;
}
/*
template<typename T> bool ScriptInterface::FromJSVal<std::vector<T> >(JSContext* cx, jsval v, std::vector<T>& out)
{
JSObject* obj;
if (!JS_ValueToObject(cx, v, &obj) || obj == NULL || !JS_IsArrayObject(cx, obj))
FAIL("Argument must be an array");
jsuint length;
if (!JS_GetArrayLength(cx, obj, &length))
FAIL("Failed to get array length");
out.reserve(length);
for (jsuint i = 0; i < length; ++i)
{
jsval el;
if (!JS_GetElement(cx, obj, i, &el))
FAIL("Failed to read array element");
T el2;
if (!FromJSVal<T>::Convert(cx, el, el2))
return false;
out.push_back(el2);
}
return true;
}
*/
////////////////////////////////////////////////////////////////
// Primitive types:
template<> jsval ScriptInterface::ToJSVal<bool>(JSContext* UNUSED(cx), const bool& val)
{
return val ? JSVAL_TRUE : JSVAL_FALSE;
}
template<> jsval ScriptInterface::ToJSVal<float>(JSContext* cx, const float& val)
{
jsval rval = JSVAL_VOID;
JS_NewNumberValue(cx, val, &rval); // ignore return value
return rval;
}
template<> jsval ScriptInterface::ToJSVal<i32>(JSContext* cx, const i32& val)
{
if (INT_FITS_IN_JSVAL(val))
return INT_TO_JSVAL(val);
jsval rval = JSVAL_VOID;
JS_NewNumberValue(cx, val, &rval); // ignore return value
return rval;
}
template<> jsval ScriptInterface::ToJSVal<u32>(JSContext* cx, const u32& val)
{
if (val <= JSVAL_INT_MAX)
return INT_TO_JSVAL(val);
jsval rval = JSVAL_VOID;
JS_NewNumberValue(cx, val, &rval); // ignore return value
return rval;
}
// NOTE: we can't define a jsval specialisation, because that conflicts with integer types
template<> jsval ScriptInterface::ToJSVal<CScriptVal>(JSContext* UNUSED(cx), const CScriptVal& val)
{
return val.get();
}
template<> jsval ScriptInterface::ToJSVal<CScriptValRooted>(JSContext* UNUSED(cx), const CScriptValRooted& val)
{
return val.get();
}
template<> jsval ScriptInterface::ToJSVal<std::wstring>(JSContext* cx, const std::wstring& val)
{
utf16string utf16(val.begin(), val.end());
JSString* str = JS_NewUCStringCopyN(cx, reinterpret_cast<const jschar*> (utf16.c_str()), utf16.length());
if (str)
return STRING_TO_JSVAL(str);
return JSVAL_VOID;
}
template<> jsval ScriptInterface::ToJSVal<std::string>(JSContext* cx, const std::string& val)
{
JSString* str = JS_NewStringCopyN(cx, val.c_str(), val.length());
if (str)
return STRING_TO_JSVAL(str);
return JSVAL_VOID;
}
template<> jsval ScriptInterface::ToJSVal<const char*>(JSContext* cx, const char* const& val)
{
JSString* str = JS_NewStringCopyZ(cx, val);
if (str)
return STRING_TO_JSVAL(str);
return JSVAL_VOID;
}
////////////////////////////////////////////////////////////////
// Compound types:
template<typename T> static jsval ToJSVal_vector(JSContext* cx, const std::vector<T>& val)
{
JSObject* obj = JS_NewArrayObject(cx, 0, NULL);
if (!obj)
return JSVAL_VOID;
JS_AddRoot(cx, &obj);
for (size_t i = 0; i < val.size(); ++i)
{
jsval el = ScriptInterface::ToJSVal<T>(cx, val[i]);
JS_SetElement(cx, obj, (jsint)i, &el);
}
JS_RemoveRoot(cx, &obj);
return OBJECT_TO_JSVAL(obj);
}
template<> jsval ScriptInterface::ToJSVal<std::vector<int> >(JSContext* cx, const std::vector<int>& val)
{
return ToJSVal_vector(cx, val);
}
template<> jsval ScriptInterface::ToJSVal<std::vector<u32> >(JSContext* cx, const std::vector<u32>& val)
{
return ToJSVal_vector(cx, val);
}
template<> jsval ScriptInterface::ToJSVal<std::vector<std::wstring> >(JSContext* cx, const std::vector<std::wstring>& val)
{
return ToJSVal_vector(cx, val);
}