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forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface/Handlers
pyrolink b62f53620f #Cinematic editor
This was SVN commit r4234.
2006-08-22 02:24:44 +00:00
..
BrushHandlers.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
CameraCtrlHandlers.cpp #Cinematic editor 2006-08-22 02:24:44 +00:00
CinemaHandler.cpp #Cinematic editor 2006-08-22 02:24:44 +00:00
CommandHandlers.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
ElevationHandlers.cpp Restoring SVN repository: 2006-06-21 22:37:31 +00:00
EnvironmentHandlers.cpp svn:ignore auto-generated test .cpp files. 2006-07-12 14:49:10 +00:00
GraphicsSetupHandlers.cpp Premake: include precompiled.h in the project; set up dependencies for Atlas projects. 2006-06-09 16:44:16 +00:00
MapHandlers.cpp #Cinematic editor 2006-08-22 02:24:44 +00:00
MessageHandler.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
MessageHandler.h Restoring SVN repository: 2006-06-21 22:37:31 +00:00
MiscHandlers.cpp svn:ignore auto-generated test .cpp files. 2006-07-12 14:49:10 +00:00
ObjectHandlers.cpp Fixed deunicodification of actor strings - need to be converted from CStr to std::wstring when passed to Atlas 2006-08-06 18:41:07 +00:00
TerrainHandlers.cpp svn:ignore auto-generated test .cpp files. 2006-07-12 14:49:10 +00:00