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forked from 0ad/0ad
0ad/source/simulation2/components/tests
2010-05-20 18:09:23 +00:00
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test_CommandQueue.h # Basic experimental multiplayer integration with new simulation system. 2010-05-20 00:59:01 +00:00
test_Pathfinder.h # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
test_Position.h Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles. 2010-05-02 20:32:37 +00:00
test_scripts.h Fix tests. Tidy up some old files. 2010-05-07 16:32:33 +00:00