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tests
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Cleanups BoundingBoxAxisAligned and fixes coding styles a bit.
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2019-06-12 20:23:14 +00:00 |
BoundingBoxAligned.cpp
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Cleanups BoundingBoxAxisAligned and fixes coding styles a bit.
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2019-06-12 20:23:14 +00:00 |
BoundingBoxAligned.h
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Cleanups BoundingBoxAxisAligned and fixes coding styles a bit.
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2019-06-12 20:23:14 +00:00 |
BoundingBoxOriented.cpp
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Cleanups BoundingBoxAxisAligned and fixes coding styles a bit.
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2019-06-12 20:23:14 +00:00 |
BoundingBoxOriented.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
BoundingSphere.cpp
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Refactor CBoundingSphere and add tests
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2019-03-25 21:17:43 +00:00 |
BoundingSphere.h
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Fixes a misprint that was introduced in cb83d494e0 .
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2019-04-25 18:59:41 +00:00 |
Brush.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
Brush.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
Ease.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
Fixed.cpp
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Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
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2011-02-17 20:08:20 +00:00 |
Fixed.h
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
FixedVector2D.h
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Add support for const methods in components and make those that can be const const.
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2017-01-20 02:25:19 +00:00 |
FixedVector3D.h
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Optimise fixed multiplies on MSVC x86
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2013-09-20 20:17:54 +00:00 |
MathUtil.h
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Removes duplication of Clamp function.
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2019-09-26 21:14:21 +00:00 |
Matrix3D.cpp
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Cleanup Camera code for projections.
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2019-01-05 22:40:56 +00:00 |
Matrix3D.h
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Cleanup Camera code for projections.
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2019-01-05 22:40:56 +00:00 |
MD5.cpp
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split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
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2011-04-30 13:01:45 +00:00 |
MD5.h
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Force some byte-order functions to be inline.
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2010-05-25 18:47:11 +00:00 |
Noise.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
Noise.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
NUSpline.cpp
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Insert cinematic path nodes after the currently selected node instead of before (so paths are not created in the opposite of the expected order).
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2017-07-01 15:49:59 +00:00 |
NUSpline.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
Plane.cpp
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Actually remove trailing whitespace for non-header files as well.
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2016-11-23 13:02:58 +00:00 |
Plane.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
Quaternion.cpp
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Actually remove trailing tabs from source/.
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2016-11-23 14:09:58 +00:00 |
Quaternion.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
Sqrt.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Sqrt.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Vector2D.h
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Pretty unit selection overlay rings. Fixes #824.
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2012-04-22 04:04:02 +00:00 |
Vector3D.cpp
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Cleanups BoundingBoxAxisAligned and fixes coding styles a bit.
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2019-06-12 20:23:14 +00:00 |
Vector3D.h
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Cleanups BoundingBoxAxisAligned and fixes coding styles a bit.
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2019-06-12 20:23:14 +00:00 |
Vector4D.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |