1
0
forked from 0ad/0ad
0ad/source/ps/Network/ServerSocket.cpp
2004-07-04 15:41:17 +00:00

27 lines
421 B
C++
Executable File

#include "precompiled.h"
#include "Network.h"
CServerSocket::~CServerSocket()
{
}
void CServerSocket::OnRead()
{
CSocketAddress remoteAddr;
PS_RESULT res=PreAccept(remoteAddr);
if (res==PS_OK)
{
OnAccept(remoteAddr);
}
// All errors are non-critical, so no need to do anything special besides
// not calling OnAccept
}
void CServerSocket::OnWrite()
{}
void CServerSocket::OnClose(PS_RESULT errorCode)
{}