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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors
2013-06-22 02:28:54 +00:00
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campaigns Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
fauna Bloody dead camel. 2013-05-19 08:19:16 +00:00
flora/trees "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
geology Lots of normal maps and spec maps. Ongoing project. 2013-04-07 22:28:36 +00:00
particle Nicer looking particles for Roman Temple. Fixes #1498. 2013-06-09 17:28:46 +00:00
props Renames mill to storehouse 2013-06-22 02:28:54 +00:00
special Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
structures Renames mill to storehouse 2013-06-22 02:28:54 +00:00
temp Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
units Nicer looking particles for Roman Temple. Fixes #1498. 2013-06-09 17:28:46 +00:00