1
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forked from 0ad/0ad
0ad/source/maths/scripting/JSInterface_Vector3D.cpp

167 lines
4.4 KiB
C++
Executable File

#include "precompiled.h"
#include "JSInterface_Vector3D.h"
JSClass JSI_Vector3D::JSI_class = {
"Vector3D", JSCLASS_HAS_PRIVATE,
JS_PropertyStub, JS_PropertyStub,
JSI_Vector3D::getProperty, JSI_Vector3D::setProperty,
JS_EnumerateStub, JS_ResolveStub,
JS_ConvertStub, JSI_Vector3D::finalize,
NULL, NULL, NULL, NULL
};
JSPropertySpec JSI_Vector3D::JSI_props[] =
{
{ "x", JSI_Vector3D::component_x, JSPROP_ENUMERATE },
{ "y", JSI_Vector3D::component_y, JSPROP_ENUMERATE },
{ "z", JSI_Vector3D::component_z, JSPROP_ENUMERATE },
{ 0 }
};
JSFunctionSpec JSI_Vector3D::JSI_methods[] =
{
{ "toString", JSI_Vector3D::toString, 0, 0, 0 },
{ 0 }
};
void JSI_Vector3D::init()
{
g_ScriptingHost.DefineCustomObjectType( &JSI_class, JSI_Vector3D::construct, 0, JSI_props, JSI_methods, NULL, NULL );
}
JSI_Vector3D::Vector3D_Info::Vector3D_Info()
{
owner = NULL;
vector = new CVector3D();
}
JSI_Vector3D::Vector3D_Info::Vector3D_Info( float x, float y, float z )
{
owner = NULL;
vector = new CVector3D( x, y, z );
}
JSI_Vector3D::Vector3D_Info::Vector3D_Info( CVector3D* copy, IPropertyOwner* _owner )
{
owner = _owner;
updateFn = NULL;
vector = copy;
}
JSI_Vector3D::Vector3D_Info::Vector3D_Info( CVector3D* copy, IPropertyOwner* _owner, void( IPropertyOwner::*_updateFn )(void) )
{
owner = _owner;
updateFn = _updateFn;
vector = copy;
}
JSI_Vector3D::Vector3D_Info::~Vector3D_Info()
{
if( !owner ) delete( vector );
}
JSBool JSI_Vector3D::getProperty( JSContext* cx, JSObject* obj, jsval id, jsval* vp )
{
if( !JSVAL_IS_INT( id ) )
return( JS_TRUE );
Vector3D_Info* vectorInfo = (Vector3D_Info*)JS_GetPrivate( cx, obj );
if( !vectorInfo )
{
JS_ReportError( cx, "[Vector3D] Invalid reference" );
return( JS_TRUE );
}
CVector3D* vectorData = vectorInfo->vector;
switch( g_ScriptingHost.ValueToInt( id ) )
{
case component_x: *vp = DOUBLE_TO_JSVAL( JS_NewDouble( cx, vectorData->X ) ); return( JS_TRUE );
case component_y: *vp = DOUBLE_TO_JSVAL( JS_NewDouble( cx, vectorData->Y ) ); return( JS_TRUE );
case component_z: *vp = DOUBLE_TO_JSVAL( JS_NewDouble( cx, vectorData->Z ) ); return( JS_TRUE );
}
return( JS_FALSE );
}
JSBool JSI_Vector3D::setProperty( JSContext* cx, JSObject* obj, jsval id, jsval* vp )
{
if( !JSVAL_IS_INT( id ) )
return( JS_TRUE );
Vector3D_Info* vectorInfo = (Vector3D_Info*)JS_GetPrivate( cx, obj );
if( !vectorInfo )
{
JS_ReportError( cx, "[Vector3D] Invalid reference" );
return( JS_TRUE );
}
CVector3D* vectorData = vectorInfo->vector;
try
{
switch( g_ScriptingHost.ValueToInt( id ) )
{
case component_x: vectorData->X = (float)g_ScriptingHost.ValueToDouble( *vp ); break;
case component_y: vectorData->Y = (float)g_ScriptingHost.ValueToDouble( *vp ); break;
case component_z: vectorData->Z = (float)g_ScriptingHost.ValueToDouble( *vp ); break;
}
}
catch (PSERROR_Scripting_ConversionFailed)
{
JS_ReportError( cx, "Invalid parameter value for Vector3D" );
return( JS_TRUE );
}
if( vectorInfo->owner && vectorInfo->updateFn ) ( (vectorInfo->owner)->*(vectorInfo->updateFn) )();
return( JS_TRUE );
}
JSBool JSI_Vector3D::construct( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval )
{
if( argc == 0 )
{
JS_SetPrivate( cx, obj, new Vector3D_Info() );
return( JS_TRUE );
}
else if( argc == 3 )
{
try
{
float x = (float)g_ScriptingHost.ValueToDouble( argv[0] );
float y = (float)g_ScriptingHost.ValueToDouble( argv[1] );
float z = (float)g_ScriptingHost.ValueToDouble( argv[2] );
JS_SetPrivate( cx, obj, new Vector3D_Info( x, y, z ) );
return( JS_TRUE );
}
catch (PSERROR_Scripting_ConversionFailed)
{
// Invalid input (i.e. can't be coerced into doubles) - fail
JS_ReportError( cx, "Invalid parameters to Vector3D constructor" );
return( JS_TRUE );
}
}
else
{
JS_ReportError( cx, "Invalid number of parameters to Vector3D constructor" );
return( JS_FALSE );
}
}
void JSI_Vector3D::finalize( JSContext* cx, JSObject* obj )
{
delete( (Vector3D_Info*)JS_GetPrivate( cx, obj ) );
}
JSBool JSI_Vector3D::toString( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval )
{
char buffer[256];
Vector3D_Info* vectorInfo = (Vector3D_Info*)JS_GetPrivate( cx, obj );
if( !vectorInfo ) return( JS_TRUE );
CVector3D* vectorData = vectorInfo->vector;
snprintf( buffer, 256, "[object Vector3D: ( %f, %f, %f )]", vectorData->X, vectorData->Y, vectorData->Z );
buffer[255] = 0;
*rval = STRING_TO_JSVAL( JS_NewStringCopyZ( cx, buffer ) );
return( JS_TRUE );
}