Yves
7acdde5c86
The tests crashed on my Debian systems but not on my Ubuntu system. The crash happened in line 142 of SpiderMonkey's ThreadLocal.h. I know that I had to use a workarounnd for contexts to avoid destroying the context that was created first. I also had in mind that in newer versions a JS_Init function got introduced which presumably solves this kind of issues. Based on this experience I assumed runtimes could have a similar problem and this patch indeed fixes the issues. Unfortunately the correct usage of JSRuntimes in that regard is not documented. There's only a rater misterious comment in JSAPI.h which hasn't been cleared up so far and is most likely completely outdated (https://bugzilla.mozilla.org/show_bug.cgi?id=992641). This was SVN commit r14995. |
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binaries | ||
build | ||
docs | ||
libraries | ||
source | ||
.gitattributes | ||
license_dbghelp.txt | ||
license_gpl-2.0.txt | ||
license_lgpl-2.1.txt | ||
LICENSE.txt | ||
README.txt |
0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors