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forked from 0ad/0ad
0ad/source/ps/CLogger.h
wraitii ba736916fc Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
ThreadUtil shipped a scope lock and a mutex implementation, which can be
removed since we now have these in the standard library.
This lets us clean up this header which get included everywhere (through
profiler includes).

Tested By: Angen and Stan
Differential Revision: https://code.wildfiregames.com/D1915
This was SVN commit r22344.
2019-06-06 19:30:48 +00:00

141 lines
3.5 KiB
C++

/* Copyright (C) 2019 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_CLOGGER
#define INCLUDED_CLOGGER
#include <fstream>
#include <mutex>
#include <string>
#include <set>
#include <sstream>
#include "third_party/cppformat/format.h"
class CLogger;
extern CLogger* g_Logger;
#define LOGMESSAGE(...) g_Logger->WriteMessage(fmt::sprintf(__VA_ARGS__).c_str(), false)
#define LOGMESSAGERENDER(...) g_Logger->WriteMessage(fmt::sprintf(__VA_ARGS__).c_str(), true)
#define LOGWARNING(...) g_Logger->WriteWarning(fmt::sprintf(__VA_ARGS__).c_str())
#define LOGERROR(...) g_Logger->WriteError (fmt::sprintf(__VA_ARGS__).c_str())
/**
* Error/warning/message logging class.
*
* Thread-safety:
* - Expected to be constructed/destructed in the main thread.
* - The message logging functions may be called from any thread
* while the object is alive.
*/
class CLogger
{
NONCOPYABLE(CLogger);
public:
enum ELogMethod
{
Normal,
Error,
Warning
};
// Default constructor - outputs to normal log files
CLogger();
// Special constructor (mostly for testing) - outputs to provided streams.
// Can take ownership of streams and delete them in the destructor.
CLogger(std::ostream* mainLog, std::ostream* interestingLog, bool takeOwnership, bool useDebugPrintf);
~CLogger();
// Functions to write different message types (Errors and warnings are placed
// both in mainLog and intrestingLog.)
void WriteMessage(const char* message, bool doRender);
void WriteError (const char* message);
void WriteWarning(const char* message);
// Render recent log messages onto the screen
void Render();
private:
void Init();
void PushRenderMessage(ELogMethod method, const char* message);
// Delete old timed-out entries from the list of text to render
void CleanupRenderQueue();
// the output streams
std::ostream* m_MainLog;
std::ostream* m_InterestingLog;
bool m_OwnsStreams;
// whether errors should be reported via debug_printf (default)
// or suppressed (for tests that intentionally trigger errors)
bool m_UseDebugPrintf;
// vars to hold message counts
int m_NumberOfMessages;
int m_NumberOfErrors;
int m_NumberOfWarnings;
// Used for Render()
struct RenderedMessage
{
ELogMethod method;
double time;
std::string message;
};
std::deque<RenderedMessage> m_RenderMessages;
double m_RenderLastEraseTime;
// Lock for all state modified by logging commands
std::mutex m_Mutex;
};
/**
* Helper class for unit tests - captures all log output while it is in scope,
* and returns it as a single string.
*/
class TestLogger
{
NONCOPYABLE(TestLogger);
public:
TestLogger();
~TestLogger();
std::string GetOutput();
private:
CLogger* m_OldLogger;
std::stringstream m_Stream;
};
/**
* Helper class for unit tests - redirects all log output to stdout.
*/
class TestStdoutLogger
{
NONCOPYABLE(TestStdoutLogger);
public:
TestStdoutLogger();
~TestStdoutLogger();
private:
CLogger* m_OldLogger;
};
#endif