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forked from 0ad/0ad
0ad/source/simulation2
Ykkrosh 828400d82e # Support floating units in new simulation system.
Fix rendering of underwater lines.
Fix rendering of unit selection outlines in Atlas.
Remove some obsolete hotkeys.

This was SVN commit r7589.
2010-05-27 23:23:53 +00:00
..
components # Support floating units in new simulation system. 2010-05-27 23:23:53 +00:00
docs Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts. 2010-05-01 09:48:39 +00:00
helpers # Support floating units in new simulation system. 2010-05-27 23:23:53 +00:00
scripting Avoid some redundant HasProperty calls. 2010-05-25 18:18:32 +00:00
serialization Add STL-compatible pool allocator. 2010-05-25 19:24:14 +00:00
system # Support floating units in new simulation system. 2010-05-27 23:23:53 +00:00
tests Replace JS_Enumerate with manual enumeration, to avoid its memory allocations. 2010-05-25 18:24:12 +00:00
MessageTypes.h Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles. 2010-05-02 20:32:37 +00:00
Simulation2.cpp # Support floating units in new simulation system. 2010-05-27 23:23:53 +00:00
Simulation2.h # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
TypeList.h # Support floating units in new simulation system. 2010-05-27 23:23:53 +00:00