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forked from 0ad/0ad
0ad/source/tools/atlas/AtlasUI/Misc
Ykkrosh 8a11f53011 # More consistent terrain-space coordinate names
# Removed more ancient unused code
# Partial VC2005 compatibility for Atlas editor / AoE3Ed
# Terrain overlay rendering system; used to implemented Atlas brush
display
# Renamed 'right' to 'left'

This was SVN commit r3771.
2006-04-17 20:02:51 +00:00
..
Graphics This was SVN commit r3208. 2005-12-08 03:33:14 +00:00
actored.h Initial Actor Editor code 2005-03-19 22:29:32 +00:00
DLLInterface.cpp Atlas: Altered some terminology (command vs message etc). Allowed information to pass from engine to UI. 2005-10-31 03:36:50 +00:00
DLLInterface.h Atlas: More portable GL context usage. Smoother and more responsive terrain editing. 2005-09-13 03:57:34 +00:00
icons.rc Atlas: Better toolbar. 2005-12-05 20:17:10 +00:00
stdafx.cpp Various small fixes and minimal improvements 2005-03-22 13:54:37 +00:00
stdafx.h # More consistent terrain-space coordinate names 2006-04-17 20:02:51 +00:00
Version.h Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00