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forked from 0ad/0ad
0ad/source/simulation2
Ykkrosh 4e1b6d08f4 Fix lithobolos size and projectile.
Fix projectiles launching from actors with no ammo prop.
Fix default camera location on maps with no civ centers.
Avoid units getting stuck on the edges of buildings.

This was SVN commit r7950.
2010-08-14 22:11:32 +00:00
..
components Fix lithobolos size and projectile. 2010-08-14 22:11:32 +00:00
docs Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts. 2010-05-01 09:48:39 +00:00
helpers # Redesigned the camera control system. 2010-08-13 13:26:29 +00:00
scripting # Add auto-attacking of nearby enemies. 2010-07-29 20:39:23 +00:00
serialization Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
system Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
tests Fix script caching of inherited templates. 2010-07-21 16:04:17 +00:00
MessageTypes.h # Add auto-attacking of nearby enemies. 2010-07-29 20:39:23 +00:00
Simulation2.cpp Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
Simulation2.h Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
TypeList.h # Add corpse decay and building collapse. 2010-08-01 17:38:01 +00:00