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forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-10-21 22:28:04 +00:00
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art New spec and normal maps for some Mediterranean terrains. 2012-10-21 22:28:04 +00:00
audio Album image for the game's music. 2012-09-02 02:55:25 +00:00
civs New wood gathering tech (iron axes) at the Mill, paired with a capacity tech (wheelbarrows). 2012-10-15 03:11:17 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Added Player/MaxPopulation for technologies. 2012-10-07 22:19:03 +00:00
gui Aviv's adjustment to the tooltips for trading. 2012-10-20 21:36:36 +00:00
hwdetect New sound system implementation by stwf, refs #1223, #961. 2012-08-15 00:10:44 +00:00
maps Fixing a small bug suggested by FeXoR. 2012-10-18 18:03:01 +00:00
shaders Made manual DOF scale with focus. 2012-10-20 23:39:56 +00:00
simulation Make markets and traders non conquest critical (from alkazar). 2012-10-21 20:59:54 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00