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janwas 9d2acce9d8 # SwEng/cleanup
- deleted most old libraries/headers in codepit to avoid confusion (they
are now in SVN anyway). updated required-libraries-linux.txt accordingly
- moved rand() into separate file, out of lib.cpp
- removed CGUIScrollBarStyle.cpp to avoid empty-file warning
- wxwidgets.h: remove redundant #pragma lib and include wxw PCH
- move openal-specific stuff to external_libraries/openal.h
- cpu, bsd: macosx is-a bsd, so only test OS_BSD

This was SVN commit r5082.
2007-05-18 00:14:26 +00:00
binaries Modified semantics of HEntity's validity check to count handles to units that are destroyed but not deleted as still valid handles. This fixes some previous code that assumed these semantics, such as code for dealing with exhausted gather targets. It looks like the meaning was changed long ago when the entity flags were added. Also added an IsAlive method in HEntity for the old check, in case any code needs to be switched over to that. 2007-05-16 06:58:49 +00:00
build # SwEng/cleanup 2007-05-18 00:14:26 +00:00
docs coding convention: mention and explain the need for omitting author/modified by tags. see http://www.wildfiregames.com/forum/index.php?showtopic=10934 2007-05-07 11:11:11 +00:00
source # SwEng/cleanup 2007-05-18 00:14:26 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00