1
0
forked from 0ad/0ad
0ad/source
2005-05-23 02:39:07 +00:00
..
graphics Random animations. 2005-05-21 01:40:32 +00:00
gui Renamed translate() to I18n::translate(), to minimise conflicts 2005-05-22 22:58:27 +00:00
i18n add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in). 2005-01-07 00:47:44 +00:00
lib zip, lockfree: minor comments 2005-05-22 22:32:58 +00:00
maths Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
ps Fixed ScEd again - renamed the network system's CCommand to CNetCommand, since ScEd used that name first :-P 2005-05-23 02:39:07 +00:00
renderer Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds. 2005-05-20 17:09:47 +00:00
scripting Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds. 2005-05-20 17:09:47 +00:00
simulation Random animations. 2005-05-21 01:40:32 +00:00
sound debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h 2005-05-11 18:56:30 +00:00
tests UTF-8->CStrW conversion; used in saved console history. 2005-05-10 18:15:03 +00:00
tools Fixed ScEd again - renamed the network system's CCommand to CNetCommand, since ScEd used that name first :-P 2005-05-23 02:39:07 +00:00
main.cpp Renamed translate() to I18n::translate(), to minimise conflicts 2005-05-22 22:58:27 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00