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forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-12-03 05:01:52 +00:00
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art Toona tree sways now. 2012-12-03 00:38:44 +00:00
audio This was SVN commit r12850. 2012-11-12 12:43:19 +00:00
civs Group civs in info screen by culture. Fixes #1734. 2012-12-01 00:39:26 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Added Player/MaxPopulation for technologies. 2012-10-07 22:19:03 +00:00
gui Add "score" tab in post-game summary. Patch from EMontana. FIxes #1721. 2012-12-02 15:55:06 +00:00
hwdetect Change hwdetect to handle slightly more cases with the water detection. 2012-11-07 10:53:37 +00:00
maps Updates Polynesia map as a demo with appropriate description 2012-12-03 00:23:43 +00:00
shaders Shadowmapping bugfixes and tweaks. 2012-11-25 18:35:59 +00:00
simulation Increases garrison loading range for fortresses and army camp, as workaround for siege engines being larger 2012-12-03 05:01:52 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00