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forked from 0ad/0ad
0ad/binaries/data/mods/public/shaders
2012-08-31 19:12:42 +00:00
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arb Modified sky, minimap and healthbar renderers to use shaders, to fix a bug reported by historic_bruno 2012-08-29 23:07:53 +00:00
effects Using even stricter GLSL typing to please even more compilers... 2012-08-30 14:13:28 +00:00
glsl Trying to clean up the old specularity code 2012-08-31 19:12:42 +00:00
program.rng Add support for custom vertex attributes and array-of-matrix uniforms in GLSL. 2012-04-12 14:10:02 +00:00