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forked from 0ad/0ad
0ad/source/simulation2
2020-01-10 19:54:35 +00:00
..
components Improves performance of Atlas terrain elevation by updating the only changed terrain. 2020-01-10 19:54:35 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Fixes compilation errors about missed include and unused argument introduced in c17e7ee92f. 2019-09-20 19:44:58 +00:00
scripting Adds snapping to edges for buildings 2020-01-05 01:08:05 +00:00
serialization Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency. 2019-11-25 14:30:25 +00:00
system Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency. 2019-11-25 14:30:25 +00:00
tests Adds containers serialization tests, std::set serialization and movement semantics 2019-10-04 21:30:52 +00:00
MessageTypes.h UnitMotion - Send messages to UnitAI when obstructed, to allow stopping early when walking and avoiding pathfinding lag. 2019-07-22 18:07:24 +00:00
Simulation2.cpp Support testing rejoins on turn 0, refs #3460, #4242, #5185, #5162, 2bf1dbfd13 2019-09-26 12:09:19 +00:00
Simulation2.h Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency. 2019-11-25 14:30:25 +00:00
TypeList.h UnitMotion - Send messages to UnitAI when obstructed, to allow stopping early when walking and avoiding pathfinding lag. 2019-07-22 18:07:24 +00:00