1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public
2013-08-01 22:00:20 +00:00
..
art -Made starting units start at Elite rank (just for fun and testing). 2013-07-28 13:38:04 +00:00
audio Applying stwf's sound attribute to ballista + pers fortress decals added 2013-07-14 15:41:49 +00:00
civs -Made starting units start at Elite rank (just for fun and testing). 2013-07-28 13:38:04 +00:00
fonts Infinite farms with diminishing returns (but no farmland). Refs #1318. 2013-07-30 06:04:53 +00:00
globalscripts Adds JS implementations of Math.pow, exp, and log, by sanderd17, refs #1193. 2013-06-30 05:16:20 +00:00
gui ; 2013-07-31 22:25:24 +00:00
hwdetect Disable fancy water rendering on all Intel devices, since it appears to be very slow. 2013-03-17 14:27:47 +00:00
maps Polishing the Random Maps: Fortress, Gear, Guadalquivir River 2013-08-01 17:58:51 +00:00
shaders Fixes #2037 2013-07-15 05:54:46 +00:00
simulation Specific Name for Mauryan blacksmith. 2013-08-01 22:00:20 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00