1
0
forked from 0ad/0ad
0ad/source/tools
janwas dcd192cb60 refactor path interface:
- use wrapper class instead of std::wstring (reduces mixing of
strings/paths; allows safe+easy join via operator/ and convenient
case-insensitive comparison via operator==, avoids NativePathFromString,
similar to boost::filesystem)
- NativePath -> OsPath
- add hash and To/FromJSVal for Path
- add TS_ASSERT_PATH_EQUALS
- replace _wfopen_s with sys_OpenFile
- remove obsolete SortFiles/Directories

This was SVN commit r9107.
2011-03-23 13:36:20 +00:00
..
ape . split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it. 2007-05-09 21:01:11 +00:00
atlas refactor path interface: 2011-03-23 13:36:20 +00:00
autobuild Collada: Integrated skeleton XML with game. Added some tests. Fixed memory leak when loading ill-formed XML. 2007-03-16 23:32:10 +00:00
autobuild2 Autobuilder fixes 2010-10-30 20:39:23 +00:00
autolog/SVNLog Changes to public SVN log's HTML output format, from last weekend 2008-11-28 22:30:50 +00:00
cmpgraph Add script for generating mostly-useless component interaction graphs. 2011-01-07 20:31:48 +00:00
dds Texture converter, DevIL: ABGR DDS support. 2006-03-14 21:29:19 +00:00
dist Remove misleadingly obsolete package scripts 2011-02-09 16:36:08 +00:00
entconvert Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
entdocs Clean up some svn:executable flags 2010-05-08 23:17:08 +00:00
entgraph # Fixed some graphical and scenario editor issues. 2007-02-09 17:04:55 +00:00
entity Make non-combat units flee when under melee attack, and not attack enemies automatically. 2011-03-04 14:36:41 +00:00
fontbuilder2 Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
replayprofile Fix profile parser 2011-03-03 00:14:23 +00:00
rmgen fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel 2008-10-18 17:58:04 +00:00
springimport Add primitive .3do (TA/Spring) model conversion tool. 2010-08-19 21:59:08 +00:00
textureconv Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
webservices Latest version of user-report server code 2011-03-12 02:36:20 +00:00