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wraitii dd74837e6e Convert InitAttributes disabled techs/templates & starting tech to triggers.
Disabled technologies & templates are not really gamesetting concerns,
since they are map-specific and de-activating these generally does not
make sense.
Starting technologies is unused and not the correct granularity level
for game setup.

Triggers do a better job of specifying these things on a per-map basis
(in fact, some maps already use triggers for that).

Changes:
- StartingTechnologies was used by the cart sandbox and is simply
removed.
- DisabledTechnologies was used by Polar Sea RM, which already had
triggers -> into triggers.
- DisabledTemplates was used for the Ptol Lighthouse on a few maps ->
since we changed the ability to "a lot of range", it's no longer OP on
these maps and the restriction is simply lifted.
- DisabledTemplates was used on Death Canyon Invasion Force -> into
triggers.

Differential Revision: https://code.wildfiregames.com/D3712
This was SVN commit r25088.
2021-03-20 09:36:56 +00:00
..
data Convert InitAttributes disabled techs/templates & starting tech to triggers. 2021-03-20 09:36:56 +00:00
logs
system Fix the random slowdowns and speedups on AMD CPUs for Windows 2020-11-06 23:18:16 +00:00